Esempio n. 1
0
        public async Task CreateInfractionAsync(ulong guildId, ulong moderatorId, InfractionType type, ulong subjectId,
                                                string reason, TimeSpan?duration)
        {
            _authorizationService.RequireClaims(_createInfractionClaimsByType[type]);

            if (reason is null)
            {
                throw new ArgumentNullException(nameof(reason));
            }

            if (reason.Length >= MaxReasonLength)
            {
                throw new ArgumentException($"Reason must be less than {MaxReasonLength} characters in length",
                                            nameof(reason));
            }

            if (((type == InfractionType.Notice) || (type == InfractionType.Warning)) &&
                string.IsNullOrWhiteSpace(reason))
            {
                throw new InvalidOperationException($"{type.ToString()} infractions require a reason to be given");
            }

            var guild = await _discordClient.GetGuildAsync(guildId);

            var subject = await _userService.TryGetGuildUserAsync(guild, subjectId, default);

            await RequireSubjectRankLowerThanModeratorRankAsync(guild, moderatorId, subject);

            using (var transaction = await _infractionRepository.BeginCreateTransactionAsync())
            {
                if ((type == InfractionType.Mute) || (type == InfractionType.Ban))
                {
                    if (await _infractionRepository.AnyAsync(new InfractionSearchCriteria()
                    {
                        GuildId = guildId,
                        Types = new[] { type },
                        SubjectId = subjectId,
                        IsRescinded = false,
                        IsDeleted = false
                    }))
                    {
                        throw new InvalidOperationException(
                                  $"Discord user {subjectId} already has an active {type} infraction");
                    }
                }

                await _infractionRepository.CreateAsync(
                    new InfractionCreationData()
                {
                    GuildId     = guildId,
                    Type        = type,
                    SubjectId   = subjectId,
                    Reason      = reason,
                    Duration    = duration,
                    CreatedById = moderatorId
                });

                transaction.Commit();

                try
                {
                    _dogStatsd.Increment("infractions", tags: new[] { $"infraction_type:{type}", $"guild:{guild.Name}" });
                }
                catch (Exception)
                {
                    // The world mourned, but nothing of tremendous value was lost.
                }
            }

            // TODO: Implement ModerationSyncBehavior to listen for mutes and bans that happen directly in Discord, instead of through bot commands,
            // and to read the Discord Audit Log to check for mutes and bans that were missed during downtime, and add all such actions to
            // the Infractions and ModerationActions repositories.
            // Note that we'll need to upgrade to the latest Discord.NET version to get access to the audit log.

            // Assuming that our Infractions repository is always correct, regarding the state of the Discord API.
            switch (type)
            {
            case InfractionType.Mute when subject is not null:
                await subject.AddRoleAsync(
                    await GetDesignatedMuteRoleAsync(guild));

                break;

            case InfractionType.Ban:
                await guild.AddBanAsync(subjectId, reason : reason);

                break;
            }
        }
Esempio n. 2
0
        /// <inheritdoc />
        public async Task CreateInfractionAsync(InfractionType type, ulong subjectId, string reason, TimeSpan?duration)
        {
            AuthorizationService.RequireAuthenticatedGuild();
            AuthorizationService.RequireAuthenticatedUser();
            AuthorizationService.RequireClaims(_createInfractionClaimsByType[type]);

            var guild = await GuildService.GetGuildAsync(AuthorizationService.CurrentGuildId.Value);

            var subject = await UserService.GetGuildUserAsync(guild.Id, subjectId);

            if (reason == null)
            {
                throw new ArgumentNullException(nameof(reason));
            }

            if (((type == InfractionType.Notice) || (type == InfractionType.Warning)) &&
                string.IsNullOrWhiteSpace(reason))
            {
                throw new InvalidOperationException($"{type.ToString()} infractions require a reason to be given");
            }

            using (var transaction = await InfractionRepository.BeginCreateTransactionAsync())
            {
                if ((type == InfractionType.Mute) || (type == InfractionType.Ban))
                {
                    if (await InfractionRepository.AnyAsync(new InfractionSearchCriteria()
                    {
                        GuildId = guild.Id,
                        Types = new[] { type },
                        SubjectId = subject.Id,
                        IsRescinded = false,
                        IsDeleted = false
                    }))
                    {
                        throw new InvalidOperationException($"Discord user {subjectId} already has an active {type} infraction");
                    }
                }

                await InfractionRepository.CreateAsync(
                    new InfractionCreationData()
                {
                    GuildId     = guild.Id,
                    Type        = type,
                    SubjectId   = subjectId,
                    Reason      = reason,
                    Duration    = duration,
                    CreatedById = AuthorizationService.CurrentUserId.Value
                });

                transaction.Commit();
            }

            // TODO: Implement ModerationSyncBehavior to listen for mutes and bans that happen directly in Discord, instead of through bot commands,
            // and to read the Discord Audit Log to check for mutes and bans that were missed during downtime, and add all such actions to
            // the Infractions and ModerationActions repositories.
            // Note that we'll need to upgrade to the latest Discord.NET version to get access to the audit log.

            // Assuming that our Infractions repository is always correct, regarding the state of the Discord API.
            switch (type)
            {
            case InfractionType.Mute:
                await subject.AddRoleAsync(
                    await GetOrCreateMuteRoleInGuildAsync(guild));

                break;

            case InfractionType.Ban:
                await guild.AddBanAsync(subject, reason : reason);

                break;
            }
        }
Esempio n. 3
0
        /// <inheritdoc />
        public async Task <ServiceResult> CreateInfractionAsync(InfractionType type, ulong subjectId, string reason, TimeSpan?duration)
        {
            var authResult = AuthorizationService.CheckClaims(_createInfractionClaimsByType[type]);

            if (authResult.IsFailure)
            {
                return(authResult);
            }

            var rankResult = await RequireSubjectRankLowerThanModeratorRankAsync(AuthorizationService.CurrentGuildId.Value, subjectId);

            if (rankResult.IsFailure)
            {
                return(rankResult);
            }

            var guild = await DiscordClient.GetGuildAsync(AuthorizationService.CurrentGuildId.Value);

            IGuildUser subject;

            if (!await UserService.GuildUserExistsAsync(guild.Id, subjectId))
            {
                subject = new EphemeralUser(subjectId, "[FORCED]", guild);
                await UserService.TrackUserAsync(subject);
            }
            else
            {
                subject = await UserService.GetGuildUserAsync(guild.Id, subjectId);
            }

            if (type == InfractionType.Notice || type == InfractionType.Warning)
            {
                if (string.IsNullOrWhiteSpace(reason))
                {
                    return(ServiceResult.FromError($"{type.ToString()} infractions require a reason to be given"));
                }
            }

            var lengthResult = new InvalidLengthResult("Reason", reason.Length, maximum: 1000);

            if (lengthResult.IsFailure)
            {
                return(lengthResult);
            }

            using (var transaction = await InfractionRepository.BeginCreateTransactionAsync())
            {
                if ((type == InfractionType.Mute) || (type == InfractionType.Ban))
                {
                    if (await InfractionRepository.AnyAsync(new InfractionSearchCriteria()
                    {
                        GuildId = guild.Id,
                        Types = new[] { type },
                        SubjectId = subject.Id,
                        IsRescinded = false,
                        IsDeleted = false
                    }))
                    {
                        return(ServiceResult.FromError($"Discord user {subjectId} already has an active {type} infraction"));
                    }
                }

                await InfractionRepository.CreateAsync(
                    new InfractionCreationData()
                {
                    GuildId     = guild.Id,
                    Type        = type,
                    SubjectId   = subjectId,
                    Reason      = reason,
                    Duration    = duration,
                    CreatedById = AuthorizationService.CurrentUserId.Value
                });

                transaction.Commit();
            }

            // TODO: Implement ModerationSyncBehavior to listen for mutes and bans that happen directly in Discord, instead of through bot commands,
            // and to read the Discord Audit Log to check for mutes and bans that were missed during downtime, and add all such actions to
            // the Infractions and ModerationActions repositories.
            // Note that we'll need to upgrade to the latest Discord.NET version to get access to the audit log.

            // Assuming that our Infractions repository is always correct, regarding the state of the Discord API.
            switch (type)
            {
            case InfractionType.Mute:
                await subject.AddRoleAsync(
                    await GetDesignatedMuteRoleAsync(guild));

                break;

            case InfractionType.Ban:
                await guild.AddBanAsync(subject, reason : reason);

                break;
            }

            return(ServiceResult.FromSuccess());
        }