Esempio n. 1
0
 void Start()
 {
     PlayerPrefs.DeleteAll();
     bs.upgraded = false;
     //For Testing Commands
     //PlayerPrefs.SetInt("Score", 100000);
     inGameCameraManager = inGameCamera.GetComponent <InGameCameraManager>();
     enemySpawnPoints    = new List <GameObject>();
     foreach (Transform childTransform in spawnPoints.transform)
     {
         enemySpawnPoints.Add(childTransform.gameObject);
     }
 }
Esempio n. 2
0
    // Use this for initialization
    void GameInit()
    {
        gameTouchController = new GameTouchController();

        inGameUIManager = new InGameUIManager();
        inGameUIManager.Init();

        inGameCameraManager = new InGameCameraManager();
        inGameCameraManager.Init();

        inGameObjManager = new InGameObjManager();
        inGameObjManager.Init();

        playerCtrlManager = new PlayerCtrlManager();
        playerCtrlManager.Init();

        inGameLevelManager = new InGameLevelManager();
        inGameLevelManager.Init();

        inGamePlayerManager = new InGamePlayerManager();
        inGamePlayerManager.Init();

        gameState = enGameState.playing;
    }