public SCardDescription(int defaultPower, SClan clan, SRarity rarity, params STag[] tags) { _defaultPower = defaultPower; _clan = clan; _rarity = rarity; _tags = tags.ToList(); }
public SCardView(SCardName name, List <STag> tags, SClan clan, SRarity rar, SLocationView location, SPowerView power, SStatusView status) { _name = name; _tags = tags; _clan = clan; _rar = rar; _location = location; _power = power; _status = status; }
SCard(SCardName name, SClan clan, SRarity rarity, int defaultPower, params STag[] tags) { _player = -1; _location = new SLocation(); _rarity = rarity; _clan = clan; _id = _ids++; _name = name; _status = new SStatus(); _power = new SPower(defaultPower); _tags = tags.ToList(); _triggers = new Dictionary <STType, STrigger>(); _timer = STimer.none(); }