Esempio n. 1
0
            private ImmutableIdDispenser(ImmutableIdDispenser left, ImmutableIdDispenser right, int used, int size, uint bitmap)
            {
                _left   = left;
                _right  = right;
                _used   = used;
                _size   = size;
                _bitmap = bitmap;

                CheckInvariants();
            }
Esempio n. 2
0
            private ImmutableIdDispenser(ImmutableIdDispenser left, ImmutableIdDispenser right, int used, int size, uint bitmap)
            {
                _left = left;
                _right = right;
                _used = used;
                _size = size;
                _bitmap = bitmap;

                CheckInvariants();
            }
Esempio n. 3
0
            public ImmutableIdDispenser AllocateId(out int id)
            {
                if (_used == _size)
                {
                    id = _size;
                    return(new ImmutableIdDispenser(this, null, _size + 1, checked (2 * _size + BitsPerNode), 1));
                }

                var bitmap = _bitmap;
                var left   = _left;
                var right  = _right;

                // Any free bits in current node?
                if (bitmap != uint.MaxValue)
                {
                    int bit = 0;
                    while ((bitmap & (uint)(1 << bit)) != 0)
                    {
                        bit++;
                    }
                    bitmap |= (uint)(1 << bit);
                    id      = ChildSize + bit;
                }
                else
                {
                    Debug.Assert(ChildSize > 0);
                    if (left == null)
                    {
                        left = new ImmutableIdDispenser(null, null, 1, ChildSize, 1);
                        id   = left.ChildSize;
                    }
                    else
                    if (right == null)
                    {
                        right = new ImmutableIdDispenser(null, null, 1, ChildSize, 1);
                        id    = ChildSize + BitsPerNode + right.ChildSize;
                    }
                    else
                    {
                        if (left._used < right._used)
                        {
                            Debug.Assert(left._used < left._size);
                            left = left.AllocateId(out id);
                        }
                        else
                        {
                            Debug.Assert(right._used < right._size);
                            right = right.AllocateId(out id);
                            id   += (ChildSize + BitsPerNode);
                        }
                    }
                }
                return(new ImmutableIdDispenser(left, right, _used + 1, _size, bitmap));
            }
Esempio n. 4
0
            public ImmutableIdDispenser AllocateId(out int id)
            {
                if (_used == _size)
                {
                    id = _size;
                    return new ImmutableIdDispenser(this, null, _size + 1, checked(2 * _size + BitsPerNode), 1);
                }

                var bitmap = _bitmap;
                var left = _left;
                var right = _right;

                // Any free bits in current node?
                if (bitmap != UInt32.MaxValue)
                {
                    int bit = 0;
                    while ((bitmap & (uint)(1 << bit)) != 0)
                        bit++;
                    bitmap |= (uint)(1 << bit);
                    id = ChildSize + bit;
                }
                else
                {
                    Debug.Assert(ChildSize > 0);
                    if (left == null)
                    {
                        left = new ImmutableIdDispenser(null, null, 1, ChildSize, 1);
                        id = left.ChildSize;
                    }
                    else
                    if (right == null)
                    {
                        right = new ImmutableIdDispenser(null, null, 1, ChildSize, 1);
                        id = ChildSize + BitsPerNode + right.ChildSize;
                    }
                    else
                    {
                        if (left._used < right._used)
                        {
                            Debug.Assert(left._used < left._size);
                            left = left.AllocateId(out id);
                        }
                        else
                        {
                            Debug.Assert(right._used < right._size);
                            right = right.AllocateId(out id);
                            id += (ChildSize + BitsPerNode);
                        }
                    }
                }
                return new ImmutableIdDispenser(left, right, _used + 1, _size, bitmap);
            }