public void TestRaiseHealth(ImEntity entity) { if (entity.HealthComponent() != null) { entity.HealthComponent().currentHealth += 10f; } }
public void TestLowerHealth(ImEntity entity) { if (entity.HealthComponent() != null) { entity.HealthComponent().currentHealth -= 10f; } }
public override void PerformActionOnEntity(ImEntity entity) { entity.HealthComponent().currentHealth -= poisonPower_; }
public override bool CanBeUsedOnEntity(ImEntity targetEntity) { return targetEntity.HealthComponent() != null && targetEntity.HealthComponent().currentHealth > 0; }
public override void PerformActionOnEntity(ImEntity entity) { entity.HealthComponent().currentHealth += healthRefill_; }
public void TestRaiseHealth(ImEntity entity) { if (entity.HealthComponent() != null) entity.HealthComponent().currentHealth += 10f; }
public void TestLowerHealth(ImEntity entity) { if (entity.HealthComponent() != null) entity.HealthComponent().currentHealth -= 10f; }
override public bool CanBeUsedOnEntity(ImEntity targetEntity) { return(targetEntity.HealthComponent() != null && targetEntity.HealthComponent().currentHealth > 0); }
override public void PerformActionOnEntity(ImEntity entity) { entity.HealthComponent().currentHealth -= poisonPower_; }
override public void PerformActionOnEntity(ImEntity entity) { entity.HealthComponent().currentHealth += healthRefill_; }