public Scene(ILogger logger, IColorHelper colorHelper, IVectorHelper vectorHelper, ApplicationWindow applicationWindow) { this.logger = logger; this.colorHelper = colorHelper; this.vectorHelper = vectorHelper; this.applicationWindow = applicationWindow; }
public Classify(IVectorHelper vecH, IStats stats) { vh = vecH; this.stats = stats; n_lookback = GBL.N_LOOKBACK; n_samples = GBL.N_SAMPLES; n_lookback2 = GBL.N_LOOKBACK; }
public Proc_Gesture(IClassify classify, IDataManager dataManager, IVectorHelper vectorHelper, ConcurrentQueue <Frame> inStream, ConcurrentQueue <int> midiOutStream, ConcurrentQueue <Joints> targetOutStream) { gesture = classify; cache = dataManager; vh = vectorHelper; frameStream = inStream; midiStream = midiOutStream; targetStream = targetOutStream; }
public JointsHelper(IVectorHelper vectorHelper) { vh = vectorHelper; }