public BoolRenderingFactory(ITileRenderModeContext context) : base(context) { }
public TagSetRenderingFactory(ITileRenderModeContext context) : base(context) { }
public TaggedRendingFactoryBase(ITileRenderModeContext context) { Context = context ?? throw new ArgumentNullException(nameof(context)); mappingHelper = new TerrainToGraphicTagMapping(Context.GameData.Rules.TerrainTypes, Context.TileSet); }