public EquipmentCreation(bool isSuccess, IRawEquipment equipment, EquipmentInfoId selectedEquipentInfoId, Materials consumption) { IsSuccess = isSuccess; Equipment = equipment; SelectedEquipentInfoId = selectedEquipentInfoId; Consumption = consumption; }
public EquipmentImprove(EquipmentId equipmentId, int recipeId, bool guaranteedSuccess, bool isSuccess, IRawEquipment updatedTo, IReadOnlyCollection <EquipmentId> consumedEquipmentIds) { EquipmentId = equipmentId; RecipeId = recipeId; GuaranteedSuccess = guaranteedSuccess; IsSuccess = isSuccess; UpdatedTo = updatedTo; ConsumedEquipmentIds = consumedEquipmentIds; }
partial void UpdateCore(IRawEquipment raw, DateTimeOffset timeStamp) { Info = owner.MasterData.EquipmentInfos[raw.EquipmentInfoId]; }
partial void UpdateCore(IRawEquipment raw) { Info = owner.MasterData.EquipmentInfos[raw.EquipmentInfoId]; }