public string GetSuffix_BasicModes_ReturnsSuffix(Reps mode) { var node = new QuantifierNode(); node.InputCount.Value = mode; return(IQuantifiableNode.GetSuffix(node)); }
public string GetSuffix_Number_ReturnsSuffix(int?number) { var node = new QuantifierNode(); node.InputCount.Value = Reps.Number; node.InputNumber.Value = number; return(IQuantifiableNode.GetSuffix(node)); }
public string GetSuffix_Range_ReturnsSuffix(int?min, int?max) { var node = new QuantifierNode(); node.InputCount.Value = Reps.Range; node.InputRange.Min = min; node.InputRange.Max = max; return(IQuantifiableNode.GetSuffix(node)); }
public string GetSuffix_Range_ReturnsSuffix(int?min, int?max) { return(IQuantifiableNode.GetSuffix(Reps.Range, min: min, max: max)); }
public string GetSuffix_Number_ReturnsSuffix(int?number) { return(IQuantifiableNode.GetSuffix(Reps.Number, number: number)); }
public string GetSuffix_BasicModes_ReturnsSuffix(Reps mode) { return(IQuantifiableNode.GetSuffix(mode)); }