public string GetSuffix_BasicModes_ReturnsSuffix(Reps mode)
        {
            var node = new QuantifierNode();

            node.InputCount.Value = mode;
            return(IQuantifiableNode.GetSuffix(node));
        }
        public string GetSuffix_Number_ReturnsSuffix(int?number)
        {
            var node = new QuantifierNode();

            node.InputCount.Value  = Reps.Number;
            node.InputNumber.Value = number;
            return(IQuantifiableNode.GetSuffix(node));
        }
        public string GetSuffix_Range_ReturnsSuffix(int?min, int?max)
        {
            var node = new QuantifierNode();

            node.InputCount.Value = Reps.Range;
            node.InputRange.Min   = min;
            node.InputRange.Max   = max;
            return(IQuantifiableNode.GetSuffix(node));
        }
Exemple #4
0
 public string GetSuffix_Range_ReturnsSuffix(int?min, int?max)
 {
     return(IQuantifiableNode.GetSuffix(Reps.Range, min: min, max: max));
 }
Exemple #5
0
 public string GetSuffix_Number_ReturnsSuffix(int?number)
 {
     return(IQuantifiableNode.GetSuffix(Reps.Number, number: number));
 }
Exemple #6
0
 public string GetSuffix_BasicModes_ReturnsSuffix(Reps mode)
 {
     return(IQuantifiableNode.GetSuffix(mode));
 }