public AbsPlayerInputState( IPlayerInputStateConstArg arg ) { thisEngine = arg.engine; thisDrawDeltaThreshold = arg.drawDeltaThreshold; thisProcessFactory = arg.processFactory; }
public AbsPlayerInputPointerUpState( IPlayerInputStateConstArg arg ) : base(arg) { }
public PlayerInputWaitingForNextTouchState(IPlayerInputStateConstArg arg) : base(arg) { }
public PlayerInputLookingAroundState(IPlayerInputStateConstArg arg) : base(arg) { }
public PlayerInputDrawingState(IPlayerInputStateConstArg arg) : base(arg) { }
public PlayerInputIdleState(IPlayerInputStateConstArg arg) : base(arg) { }