Beispiel #1
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 public AbsPlayerInputState(
     IPlayerInputStateConstArg arg
     )
 {
     thisEngine             = arg.engine;
     thisDrawDeltaThreshold = arg.drawDeltaThreshold;
     thisProcessFactory     = arg.processFactory;
 }
Beispiel #2
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 public AbsPlayerInputPointerUpState(
     IPlayerInputStateConstArg arg
     ) : base(arg)
 {
 }
Beispiel #3
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 public PlayerInputWaitingForNextTouchState(IPlayerInputStateConstArg arg) : base(arg)
 {
 }
Beispiel #4
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 public PlayerInputLookingAroundState(IPlayerInputStateConstArg arg) : base(arg)
 {
 }
Beispiel #5
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 public PlayerInputDrawingState(IPlayerInputStateConstArg arg) : base(arg)
 {
 }
Beispiel #6
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 public PlayerInputIdleState(IPlayerInputStateConstArg arg) : base(arg)
 {
 }