Esempio n. 1
0
 private void OnMessageReceived(AsynchronousMessageQueue queue, SystemMessage message)
 {
     if (message.ChannelName == SystemMessaging.CHANNEL)
     {
         SystemMessaging.MessageType messageType = (SystemMessaging.MessageType)message.MessageType;
         switch (messageType)
         {
         case SystemMessaging.MessageType.SystemStateChanged:
             SystemState newState = (SystemState)message.MessageData[SystemMessaging.NEW_STATE];
             if (newState == SystemState.Resuming)
             {
                 // Signal the event, callback is executed after timeout, see OnResume
                 _resumeEvent.EnqueueEvent(this, EventArgs.Empty);
             }
             if (newState == SystemState.Suspending)
             {
                 ServiceRegistration.Get <ILogger>().Info("SlimTvClientModel: System suspending, stopping all SlimTV players");
                 IPlayerContextManager playerContextManager = ServiceRegistration.Get <IPlayerContextManager>();
                 for (int index = 0; index < playerContextManager.NumActivePlayerContexts; index++)
                 {
                     IPlayerContext playerContext = playerContextManager.GetPlayerContext(index);
                     if (playerContext != null && playerContext.CurrentMediaItem is LiveTvMediaItem)
                     {
                         playerContext.Stop();
                         _tvWasActive = true;
                     }
                 }
             }
             break;
         }
     }
 }
Esempio n. 2
0
        void StopPlayer <T>()
        {
            IPlayerContext context = GetPlayerContext <T>();

            if (context != null)
            {
                context.Stop();
            }
        }
        public void Stop()
        {
            IPlayerContext playerContext = CurrentPlayerContext;

            if (playerContext == null)
            {
                return;
            }
            playerContext.Stop();
        }
 private void OnMessageReceived(AsynchronousMessageQueue queue, SystemMessage message)
 {
     if (message.ChannelName == SystemMessaging.CHANNEL)
     {
         SystemMessaging.MessageType messageType = (SystemMessaging.MessageType)message.MessageType;
         switch (messageType)
         {
         case SystemMessaging.MessageType.SystemStateChanged:
             SystemState newState = (SystemState)message.MessageData[SystemMessaging.NEW_STATE];
             if (newState == SystemState.Resuming)
             {
                 // Signal the event, callback is executed after timeout, see OnResume
                 _resumeEvent.EnqueueEvent(this, EventArgs.Empty);
             }
             if (newState == SystemState.Suspending)
             {
                 ServiceRegistration.Get <ILogger>().Info("SlimTvClientModel: System suspending, stopping all SlimTV players");
                 IPlayerContextManager playerContextManager = ServiceRegistration.Get <IPlayerContextManager>();
                 for (int index = 0; index < playerContextManager.NumActivePlayerContexts; index++)
                 {
                     IPlayerContext playerContext = playerContextManager.GetPlayerContext(index);
                     if (playerContext != null && playerContext.CurrentMediaItem is LiveTvMediaItem ltvi)
                     {
                         if (ltvi.AdditionalProperties.ContainsKey(LiveTvMediaItem.CHANNEL))
                         {
                             _ = UpdateWatchDuration((IChannel)ltvi.AdditionalProperties[LiveTvMediaItem.CHANNEL]);
                         }
                         playerContext.Stop();
                         _tvWasActive = true;
                     }
                 }
             }
             break;
         }
     }
     else if (message.ChannelName == ServerStateMessaging.CHANNEL)
     {
         //Check if Tv Server state has changed and update if necessary
         ServerStateMessaging.MessageType messageType = (ServerStateMessaging.MessageType)message.MessageType;
         if (messageType == ServerStateMessaging.MessageType.StatesChanged)
         {
             var states = message.MessageData[ServerStateMessaging.STATES] as IDictionary <Guid, object>;
             if (states != null && states.ContainsKey(TvServerState.STATE_ID))
             {
                 ServerState = states[TvServerState.STATE_ID] as TvServerState;
             }
         }
     }
     else if (message.ChannelName == PlayerManagerMessaging.CHANNEL)
     {
         PlayerManagerMessaging.MessageType messageType = (PlayerManagerMessaging.MessageType)message.MessageType;
         switch (messageType)
         {
         case PlayerManagerMessaging.MessageType.PlayerStopped:
         case PlayerManagerMessaging.MessageType.PlayerEnded:
             if (_lastTunedChannel != null)
             {
                 _ = UpdateWatchDuration(_lastTunedChannel);
             }
             break;
         }
     }
 }