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Esempi in C# (CSharp) per IPlayerContext.Get
Linguaggio di programmazione:
C# (CSharp)
Classe/tipologia:
IPlayerContext
Metodo/funzione:
Get
Esempi su hotexamples.com:
1
IPlayerContext.Get in C# (CSharp): 1 esempio trovato
. Questo è il miglior esempio reale in C# (CSharp) per
IPlayerContext.Get
, estratto da progetti open source. Lo puoi valutare, per aiutarci a migliorare la qualità dei nostri esempi.
Metodi utilizzati di frequente
Mostra
Nascondi
Close(11)
DoPlay(5)
Play(5)
GetCluesAboutCard(5)
GetAudioStreamDescriptors(5)
NextItem(4)
Stop(4)
GetMap(3)
Update(3)
Add(3)
Delete(2)
Save(2)
Pause(2)
InstantSkip(2)
Reset(2)
GetAll(2)
Revoke(2)
SkipRelative(2)
GetByID(2)
Read(1)
OverrideEffect(1)
OverrideGeometry(1)
PassedDifficultyCheck(1)
TogglePlayPause(1)
UpdatePlayerSkill(1)
PreviousChapter(1)
UpdatePlayerData(1)
PreviousItem(1)
SkipToEnd(1)
RegisterUser(1)
UpdatePlayerHackStats(1)
UpdatePlayerEnergy(1)
Restart(1)
SkipToStart(1)
SeekBackward(1)
SeekForward(1)
SetContextVariable(1)
NextChapter(1)
UpdatePlayerLocation(1)
RemoveGameOwned(1)
IsUsernameTaken(1)
LowerPlayerSkillPoints(1)
GetPlayerWithId(1)
BuildViewModel(1)
CanSkipRelative(1)
Clone(1)
ConsumeEnergy(1)
Create(1)
Get(1)
GetAllPlayersAchievements(1)
Metodi utilizzati di frequente
Close (11)
DoPlay (5)
Play (5)
GetCluesAboutCard (5)
GetAudioStreamDescriptors (5)
NextItem (4)
Stop (4)
GetMap (3)
Update (3)
Add (3)
Metodi utilizzati di frequente
Delete (2)
Save (2)
Pause (2)
InstantSkip (2)
Reset (2)
GetAll (2)
Revoke (2)
SkipRelative (2)
GetByID (2)
Read (1)
OverrideEffect (1)
OverrideGeometry (1)
PassedDifficultyCheck (1)
TogglePlayPause (1)
UpdatePlayerSkill (1)
PreviousChapter (1)
UpdatePlayerData (1)
PreviousItem (1)
SkipToEnd (1)
RegisterUser (1)
Metodi utilizzati di frequente
OverrideEffect (1)
OverrideGeometry (1)
PassedDifficultyCheck (1)
TogglePlayPause (1)
UpdatePlayerSkill (1)
PreviousChapter (1)
UpdatePlayerData (1)
PreviousItem (1)
SkipToEnd (1)
RegisterUser (1)
UpdatePlayerHackStats (1)
UpdatePlayerEnergy (1)
Restart (1)
SkipToStart (1)
SeekBackward (1)
SeekForward (1)
SetContextVariable (1)
NextChapter (1)
UpdatePlayerLocation (1)
RemoveGameOwned (1)
IsUsernameTaken (1)
LowerPlayerSkillPoints (1)
GetPlayerWithId (1)
BuildViewModel (1)
CanSkipRelative (1)
Clone (1)
ConsumeEnergy (1)
Create (1)
Get (1)
GetAllPlayersAchievements (1)
Metodi utilizzati di frequente
UpdatePlayerHackStats (1)
UpdatePlayerEnergy (1)
Restart (1)
SkipToStart (1)
SeekBackward (1)
SeekForward (1)
SetContextVariable (1)
NextChapter (1)
UpdatePlayerLocation (1)
RemoveGameOwned (1)
IsUsernameTaken (1)
LowerPlayerSkillPoints (1)
GetPlayerWithId (1)
BuildViewModel (1)
CanSkipRelative (1)
Clone (1)
ConsumeEnergy (1)
Create (1)
Get (1)
GetAllPlayersAchievements (1)
GetAllPlayersLevels (1)
GetAvailableHacks (1)
GetById (1)
GetPlayerAchievements (1)
GetPlayerSkillWithId (1)
GetPlayerSkills (1)
GetPlayers (1)
Login (1)
GetPlayersWithoutGang (1)
GetSpentTime (1)
GetStartTime (1)
GetTimeWhenResoucesGoalIsAchieved (1)
GivePlayerReward (1)
HasEnoughEnergy (1)
Insert (1)
IsResourceGoalAchieved (1)
IsSubtleClue (1)
IsTimeGoalAchieved (1)
AddGameOwned (1)
KnowAboutRankOrColor (1)
Esempio n. 1
0
Mostra file
public PlayerModel Get(int id) => context.Get(id);
x