Esempio n. 1
0
    public PistolSight(IPistol pistol) : base(pistol)
    {
        GameObject prefab = Resources.Load <GameObject>(prefabPath);

        model = GameObject.Instantiate(prefab);
        model.transform.SetParent(GetGameObject().transform);
        model.transform.position += model.transform.parent.position;
    }
Esempio n. 2
0
 public PistolDecorator(IPistol pistol)
 {
     m_DecoratedPistol = pistol;
 }