Esempio n. 1
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 public Layer2D(ICamera camera, IFactory factory, IScene scene, IPhysicsContainer physicsContainer)
 {
     _camera           = camera;
     _factory          = factory;
     _scene            = scene;
     _physicsContainer = physicsContainer;
 }
Esempio n. 2
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 public PhysicsLayer(ICamera camera, IScene scene, IPhysicsContainer physicsContainer, IFactory factory,
                     ISoundManager soundManager)
 {
     _camera           = camera;
     _scene            = scene;
     _physicsContainer = physicsContainer;
     _factory          = factory;
     _soundManager     = soundManager;
 }
Esempio n. 3
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        public void TestInitialize()
        {
            _entityContainer = new EntityContainer();

            _target = new PhysicsContainer();
        }