public WebApiHost(string url, IDatabaseAgent database, IObjectsManager manager) { _logger = LogManager.GetLogger("[Assets Host]"); _mainUrl = url; _database = database; _manager = manager; }
public SystemManager(IAuthManager authManager, RegistryContext context, IDdbManager ddbManager, ILogger <SystemManager> logger, IObjectsManager objectManager, IOptions <AppSettings> settings) { _authManager = authManager; _context = context; _ddbManager = ddbManager; _logger = logger; _objectManager = objectManager; _settings = settings.Value; }
public DatasetsManager( RegistryContext context, IUtils utils, ILogger <DatasetsManager> logger, IObjectsManager objectsManager, IDdbManager ddbManager, IAuthManager authManager) { _context = context; _utils = utils; _logger = logger; _objectsManager = objectsManager; _ddbManager = ddbManager; _authManager = authManager; }
public PushManager(IUtils utils, IDdbManager ddbManager, IObjectsManager objectsManager, ILogger <PushManager> logger, IDatasetsManager datasetsManager, IAuthManager authManager, IBackgroundJobsProcessor backgroundJob, IOptions <AppSettings> settings) { _utils = utils; _ddbManager = ddbManager; _objectsManager = objectsManager; _logger = logger; _datasetsManager = datasetsManager; _authManager = authManager; _backgroundJob = backgroundJob; _settings = settings.Value; }
public ShareManager( IOptions <AppSettings> settings, ILogger <ShareManager> logger, IObjectsManager objectsManager, IDatasetsManager datasetsManager, IOrganizationsManager organizationsManager, IUtils utils, IAuthManager authManager, IBatchTokenGenerator batchTokenGenerator, INameGenerator nameGenerator, RegistryContext context) { _settings = settings; _logger = logger; _objectsManager = objectsManager; _datasetsManager = datasetsManager; _organizationsManager = organizationsManager; _utils = utils; _authManager = authManager; _batchTokenGenerator = batchTokenGenerator; _nameGenerator = nameGenerator; _context = context; }
public RemoveObjectAction(GameObject gameObject, IObjectsManager objectManager) { this.gameObject = gameObject; this.objectManager = objectManager; }
public AddObjectCategoryAction(GameObjectCategory objectCategory, IObjectsManager objectManager) { this.objectCategory = objectCategory; this.objectManager = objectManager; }
public PluginsHost(IDatabaseAgent database, IObjectsManager manager) { _logger = LogManager.GetLogger("[Plugins Host]"); _database = database; _manager = manager; }
public ObjectsController(IObjectsManager datasetsManager, ILogger <ObjectsController> logger) { _objectsManager = datasetsManager; _logger = logger; }
public void RemoveGameObject(GameObject gameObject, IObjectsManager objectManager) { var action = new RemoveObjectAction(gameObject, objectManager); HandlePushAction(action); }
public FrameworkStatsController(IObjectsManager manager) { _logger = LogManager.GetLogger("[Stats Controller]"); _manager = manager; }
public void RemoveObjectCategory(GameObjectCategory objectCategory, IObjectsManager objectManager) { var action = new RemoveObjectCategoryAction(objectCategory, objectManager); HandlePushAction(action); }
public void AddRectangleObject(GameObject gameObject, IObjectsManager objectManager) { var action = new AddObjectAction(gameObject, objectManager); HandlePushAction(action, false); }
public ServerPluginTest(IDatabaseAgent database, IObjectsManager manager) : base(database, manager) { }
public BaseServerPlugin(IDatabaseAgent database, IObjectsManager manager) { _database = database; _manager = manager; }
public bool Start() { _logger = LogManager.GetLogger("[MainHost]"); _logger.Info("------------------------------JEDIUM SERVER---------------------------"); _logger.Info("Starting at: " + DateTime.Now); //settings var parser = new FileIniDataParser(); IniData data = parser.ReadFile("ServerConfig.ini"); MainSettings.BehavioursPluginPath = data["Server"]["BehavioursPluginPath"]; MainSettings.WebApiHost = data["Server"]["WebApiHost"]; MainSettings.DBUrl = data["Server"]["DBUrl"]; MainSettings.DatabaseName = data["Server"]["DatabaseName"]; MainSettings.CollectMessageStats = bool.Parse(data["Statistics"]["CollectMessageStats"]); MainSettings.StatsCollectionInterval = int.Parse(data["Statistics"]["StatsCollectionInterval"]); MD5 mcalc = MD5.Create(); byte[] dbytes = File.ReadAllBytes("Domain.dll"); MainSettings.ServerHash = mcalc.ComputeHash(dbytes).ToHex(false); _logger.Info($"Server domain hash: {MainSettings.ServerHash}"); //load plugins BehaviourManager.LoadBehaviours(MainSettings.BehavioursPluginPath); //get config (app.config) AkkaConfigurationSection section = (AkkaConfigurationSection)ConfigurationManager.GetSection("akka"); Config aconfig = section.AkkaConfig; //попытаться запустить актер сервера try { _system = ActorSystem.Create("VirtualFramework", aconfig); } catch (Exception ex) { _logger.Error(ex.Message); throw; } // на случай разрыва соединения DeadRequestProcessingActor.Install(_system); _databaseAgent = _system.ActorOf(Props.Create(() => new MongoDbActor()), "DataBase") .Cast <DatabaseAgentRef>(); //TODO: Add test for connection _terminal = _system.ActorOf(Props.Create(() => new TerminalConnection(_databaseAgent)), "Terminal") .Cast <TerminalConnectionRef>(); _serverConnection = _system .ActorOf(Props.Create(() => new ServerConnection(_databaseAgent)), "ServerEndpoint") .Cast <ConnectionRef>(); //TODO: find me //_databaseAgent.SetDummyObjectTest().Wait(); _manager = _system .ActorOf(Props.Create(() => new ObjectsManager(_databaseAgent, _serverConnection)), "ObjectManager") .Cast <ObjectsManagerRef>(); //assets host _webApiHost = _system .ActorOf(Props.Create(() => new WebApiHost(MainSettings.WebApiHost, _databaseAgent, _manager)), "AssetsHost") .Cast <WebApiHostRef>(); _pluginsHost = _system.ActorOf(Props.Create(() => new PluginsHost(_databaseAgent, _manager)), "PluginsHost") .Cast <PluginsHostRef>(); _pluginsHost.LoadPlugins().Wait(); _manager.LoadAllScenes().Wait(); return(true); }