Esempio n. 1
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 public extern static vBOOL SDK_RcNavMesh_LoadXnd(NativePointer self, IO.XndNode.NativePointer node);
Esempio n. 2
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 public extern static void SDK_RcNavMesh_Save2Xnd(NativePointer self, IO.XndNode.NativePointer node);
Esempio n. 3
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 public extern static vBOOL SDK_GfxMeshPrimitives_LoadXnd(NativePointer self, CRenderContext.NativePointer rc, string name, IO.XndNode.NativePointer node, bool isLoad);
Esempio n. 4
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 public extern static vBOOL SDK_GfxMeshPrimitives_RefreshResource(NativePointer self, CRenderContext.NativePointer rc, string name, IO.XndNode.NativePointer node);
Esempio n. 5
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 public extern static void SDK_GfxMeshPrimitives_Save2Xnd(NativePointer self, CRenderContext.NativePointer rc, IO.XndNode.NativePointer node);
Esempio n. 6
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 public extern static void SDK_GfxSkeletonAction_Save2Xnd(NativePointer self, IO.XndNode.NativePointer node);
Esempio n. 7
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 public extern static vBOOL SDK_GfxSkeletonAction_LoadXnd(NativePointer self, CRenderContext.NativePointer rc, string name, IO.XndNode.NativePointer node, bool isLoad);
Esempio n. 8
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 public extern static vBOOL SDK_GfxModifier_LoadXnd(NativePointer self, IO.XndNode.NativePointer node);
Esempio n. 9
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 public extern static void SDK_GfxModifier_Save2Xnd(NativePointer self, IO.XndNode.NativePointer node);