public KochSurfaceGenerator(int seed, int size) { KochLikeNoiseSettings objSettings = new KochLikeNoiseSettings(); objSettings.RandomSeed = seed; objSettings.ResultX = size; objSettings.ResultY = size; _settings = objSettings; }
public PerlinGenerator(int seed, int size) { PerlinNoiseSettings perlinNoiseSetting = new PerlinNoiseSettings() { RandomSeed = seed, ResultX = size, ResultY = size }; this._settings = perlinNoiseSetting; }
public KochSurfaceGenerator(int seed, int size) { KochLikeNoiseSettings kochLikeNoiseSetting = new KochLikeNoiseSettings() { RandomSeed = seed, ResultX = size, ResultY = size }; this._settings = kochLikeNoiseSetting; }
public PerlinGenerator(int seed, int size) { PerlinNoiseSettings objSettings = new PerlinNoiseSettings(); objSettings.RandomSeed = seed; objSettings.ResultX = size; objSettings.ResultY = size; _settings = objSettings; }