public KochSurfaceGenerator(int seed, int size)
        {
            KochLikeNoiseSettings objSettings = new KochLikeNoiseSettings();

            objSettings.RandomSeed = seed;
            objSettings.ResultX = size;
            objSettings.ResultY = size;

            _settings = objSettings;
        }
        public PerlinGenerator(int seed, int size)
        {
            PerlinNoiseSettings perlinNoiseSetting = new PerlinNoiseSettings()
            {
                RandomSeed = seed,
                ResultX    = size,
                ResultY    = size
            };

            this._settings = perlinNoiseSetting;
        }
        public KochSurfaceGenerator(int seed, int size)
        {
            KochLikeNoiseSettings kochLikeNoiseSetting = new KochLikeNoiseSettings()
            {
                RandomSeed = seed,
                ResultX    = size,
                ResultY    = size
            };

            this._settings = kochLikeNoiseSetting;
        }
        public PerlinGenerator(int seed, int size)
        {
            PerlinNoiseSettings objSettings = new PerlinNoiseSettings();

            objSettings.RandomSeed = seed;
            objSettings.ResultX = size;
            objSettings.ResultY = size;

            _settings = objSettings;
        }