// Use this for initialization protected override void Init() { base.Init(); if (m_v2Extracted == null) { m_v2Extracted = new IMLVector2(); } }
/// <summary> /// Updates Feature values /// </summary> /// <returns></returns> public object UpdateFeature() { Vector2 valueToOutput = GetInputValue <Vector2>("inputVector2", this.inputVector2); if (m_v2Extracted == null) { m_v2Extracted = new IMLVector2(); } m_v2Extracted.SetValues(valueToOutput); return(this); }