// Use this for initialization
        protected override void Init()
        {
            base.Init();

            if (m_v2Extracted == null)
            {
                m_v2Extracted = new IMLVector2();
            }
        }
        /// <summary>
        /// Updates Feature values
        /// </summary>
        /// <returns></returns>
        public object UpdateFeature()
        {
            Vector2 valueToOutput = GetInputValue <Vector2>("inputVector2", this.inputVector2);

            if (m_v2Extracted == null)
            {
                m_v2Extracted = new IMLVector2();
            }

            m_v2Extracted.SetValues(valueToOutput);

            return(this);
        }