public void OnPointerDown(PointerEventData pointerEventData) { inputOperation = CreateInputOperation(pointerEventData.position); if (inputOperation != null) { inputData.screenPosition = pointerEventData.position; inputOperation.OnPointerDown(inputData); } }
public void Init(IInputOperation inputOperation) { this.inputOperation = inputOperation; inputData = new InputData(); }
public void Init() { this.inputOperation = null; inputData = new InputData(); }
public void Init() { inputOperation = new LookingDownCameraOperation(); controllerPanel.Init(inputOperation); }