public void OnPointerDown(PointerEventData pointerEventData)
 {
     inputOperation = CreateInputOperation(pointerEventData.position);
     if (inputOperation != null)
     {
         inputData.screenPosition = pointerEventData.position;
         inputOperation.OnPointerDown(inputData);
     }
 }
 public void Init(IInputOperation inputOperation)
 {
     this.inputOperation = inputOperation;
     inputData           = new InputData();
 }
 public void Init()
 {
     this.inputOperation = null;
     inputData           = new InputData();
 }
 public void Init()
 {
     inputOperation = new LookingDownCameraOperation();
     controllerPanel.Init(inputOperation);
 }