public ColorService(IPlayerRepository playerRepository, IGameRoundRepository gameRoundRepository, IUnitOfWorkFactory unitOfWorkFactory, IGameRoundScorerSpecification gameRoundScorerSpecification) { _playerRepository = playerRepository; _gameRoundRepository = gameRoundRepository; _unitOfWorkFactory = unitOfWorkFactory; _gameRoundScorerSpecification = gameRoundScorerSpecification; }
public GameRoundService( IGameRoundRepository gameRoundRepository, IArchivalGameRoundRepository archivalGameRoundRepository, IGameDataRepository gameDataRepository) { _gameRoundRepository = gameRoundRepository; _archivalGameRoundRepository = archivalGameRoundRepository; _gameDataRepository = gameDataRepository; }
public GameDataService( IGameDataRepository gameDataRepository, IGameRoundRepository gameRoundRepository, GameDataMapper gameDataMapper) { _gameDataRepository = gameDataRepository; _gameRoundRepository = gameRoundRepository; _gameDataMapper = gameDataMapper; }