public void GetTextureProperties() { bool srgb = IGCore.GetTextureSrgb(sTextureName); model.InitSrgb(srgb); TextureControl.DataContext = model; }
public void GetSceneObjectProperties() { float[] trans = new float[9]; IGCore.GetSceneObjectTransform(sObjectName, trans); model.SetTransform(trans); TransformControl.DataContext = model; }
private void CreateMaterial(object sender, RoutedEventArgs e) { string materialName = string.Empty; for (int i = 0; ; i++) { string tryName = "NewMaterial"; if (i > 0) { tryName = tryName + "_" + Convert.ToString(i); } if (!File.Exists(currentDirectory + @"\" + tryName + ".gmat")) { materialName = currentDirectory + @"\" + tryName + ".gmat"; break; } } string UniqueName = materialName.Substring(workDirectory.Length); string fileName = System.IO.Path.GetFileName(materialName); IGCore.CreateMaterial(UniqueName); GetFiles(currentDirectory); browserListBox.SelectedItem = GetListBoxItemByName(fileName); mainWindow.GetMaterialPropertiesByUniqueName(UniqueName); }
private void SetTextureBySelectedFile(int index) { string selectedPath = mainWindow.GetBrowserSelectedFilePath(); string selectedUniqueName = mainWindow.GetBrowserSelectedFileUniqueName(); if (selectedPath == string.Empty) { return; } if (!System.IO.File.Exists(selectedPath)) { return; } if (System.IO.Path.GetExtension(selectedPath).ToLower() == ".dds" || System.IO.Path.GetExtension(selectedPath).ToLower() == ".png" || System.IO.Path.GetExtension(selectedPath).ToLower() == ".jpg" || System.IO.Path.GetExtension(selectedPath).ToLower() == ".tga") { if (IGCore.SetMaterialTexture(sMaterialUniqueName, index, selectedUniqueName)) { if (index == 0) { model.AlbedoTextureName = selectedUniqueName; } if (index == 1) { model.NormalTextureName = selectedUniqueName; } if (index == 2) { model.OrmTextureName = selectedUniqueName; } } } }
public void GetSettings() { string cubemapName = Marshal.PtrToStringUni(IGCore.GetSkyCubemapUniqueName()); model.InitSkyCubemapName(cubemapName); ProjectSettingsControl.DataContext = model; }
/* * public void SetTextureName(string albedoName, string normalName, string ormName) * { * * } */ public void SetScale(float scaleX, float scaleY) { float[] scale = new float[2]; scale[0] = scaleX; scale[1] = scaleY; IGCore.SetMaterialScale(sMaterialUniqueName, scale); }
void item_Selected(object sender, RoutedEventArgs e) { OutlinerItemModel selected = (OutlinerItemModel)outlinerTreeView.SelectedItem; if (selected.ObjectType == "Mesh") { mainWindow.GetSceneObjectProperties(selected.Name); IGCore.SelectSceneObject(selected.Name); } }
private void OnKeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.Delete) { OutlinerItemModel sObjModel = outlinerTreeView.SelectedItem as OutlinerItemModel; mainWindow.RemovePropertiesPanel(); IGCore.DeleteSceneObject(sObjModel.Name); Refresh(); } }
public Outliner() { InitializeComponent(); LoadImages(); mSetSceneObjectsCallback = new IGCore.VoidFuncPointerType(SetSceneObjects); IGCore.SetSetSceneObjectsCallback(mSetSceneObjectsCallback); }
public void GetSceneObjectProperties() { float[] trans = new float[9]; IGCore.GetSceneObjectTransform(sObjectName, trans); model.SetTransform(trans); model.InitName(sObjectName); model.InitMeshName(Marshal.PtrToStringUni(IGCore.GetSceneObjectMeshName(sObjectName))); model.InitMaterialName(Marshal.PtrToStringUni(IGCore.GetSceneObjectMaterialName(sObjectName))); CommonControl.DataContext = model; TransformControl.DataContext = model; RenderControl.DataContext = model; }
public void GetMaterialProperties() { //model.Name = System.IO.Path.GetFileNameWithoutExtension(sMaterialUniqueName); model.InitName(System.IO.Path.GetFileNameWithoutExtension(sMaterialUniqueName)); float[] scale = new float[2]; IGCore.GetMaterialScale(sMaterialUniqueName, scale); model.MatScaleX = scale[0].ToString(); model.MatScaleY = scale[1].ToString(); model.AlbedoTextureName = Marshal.PtrToStringUni(IGCore.GetMaterialTextureUniqueName(sMaterialUniqueName, 0)); model.NormalTextureName = Marshal.PtrToStringUni(IGCore.GetMaterialTextureUniqueName(sMaterialUniqueName, 1)); model.OrmTextureName = Marshal.PtrToStringUni(IGCore.GetMaterialTextureUniqueName(sMaterialUniqueName, 2)); MaterialCommonControl.DataContext = model; MaterialTextureControl.DataContext = model; }
public void SetName(string matName) { // check and rename the material file. string oldPath = mainWindow.GetWorkDirectory() + sMaterialUniqueName; string newUniqueName = System.IO.Path.GetDirectoryName(sMaterialUniqueName) + @"\" + matName + ".gmat"; string newPath = mainWindow.GetWorkDirectory() + newUniqueName; if (!System.IO.File.Exists(newPath)) { // rename the .gmat file and the material. System.IO.FileInfo fi = new System.IO.FileInfo(oldPath); fi.MoveTo(newPath); IGCore.RenameMaterial(sMaterialUniqueName, newUniqueName); sMaterialUniqueName = newUniqueName; } mainWindow.RefreshBrowser(); }
public void Set(UserControl selfRef, string type, string id) { string selectedPath = mainWindow.GetBrowserSelectedFilePath(); string selectedUniqueName = mainWindow.GetBrowserSelectedFileUniqueName(); if (selectedPath == string.Empty) { return; } if (!System.IO.File.Exists(selectedPath)) { return; } if (System.IO.Path.GetExtension(selectedPath).ToLower() == ".gmat") { //model.SetMaterialUniqueName(id, selectedUniqueName); IGCore.SetSceneObjectOverrideMaterial(sObjectName, id, selectedUniqueName); ((PathLoader)selfRef).model.MaterialUniqueName = selectedUniqueName; } }
public void GetMeshProperties() { //model = new PropertiesModel_Mesh(); //model.SetParent(this); int submeshCount = IGCore.GetMeshSubmeshCount(sMeshName); IntPtr submeshNamesPtr = IGCore.GetMeshSubmeshNames(sMeshName);// TODO : Manually free memory. var submeshNameList = GetAllStrings(submeshNamesPtr, submeshCount); for (var i = 0; i < submeshCount; i++) { var newPathLoader = new PathLoader(); newPathLoader.Init(); newPathLoader.Id = submeshNameList[i]; newPathLoader.model.LabelText = submeshNameList[i]; newPathLoader.model.MaterialUniqueName = Marshal.PtrToStringUni(IGCore.GetMeshSubmeshMaterialUniqueName(sMeshName, submeshNameList[i])); newPathLoader.parent = this; MaterialPanel.Children.Add(newPathLoader); pathLoaders.Add(newPathLoader); } }
List <OutlinerItemModel> GetAllSceneObjectsInScene() { List <OutlinerItemModel> sObjects = new List <OutlinerItemModel>(); int numObj = IGCore.GetSceneObjectNum(); for (int i = 0; i < numObj; i++) { IntPtr pName = IGCore.GetSceneObjectName(i); string objName = Marshal.PtrToStringUni(pName); //string objName = Marshal.PtrToStringAnsi(pName); OutlinerItemModel obj = new OutlinerItemModel(); obj.Icon = outlinerIcons["Mesh"]; obj.Name = objName; obj.Children = new List <OutlinerItemModel>(); obj.ObjectType = "Mesh"; sObjects.Add(obj); } return(sObjects); }
private void CreateSceneObject(string meshUniqueName) { string sObjName = string.Empty; for (int i = 0; ; i++) { string tryName = "NewSceneObject"; if (i > 0) { tryName = tryName + "_" + Convert.ToString(i); } if (!IGCore.SceneObjectExists(tryName)) { sObjName = tryName; break; } } IGCore.CreateSceneObject(sObjName, meshUniqueName); GetSceneObjects(); OutlinerItemModel newModel = null; foreach (object item in outlinerTreeView.Items) { OutlinerItemModel model = item as OutlinerItemModel; if (model.Name == sObjName) { newModel = model; break; } } if (newModel != null) { //TreeViewItem tvi = (TreeViewItem)outlinerTreeView.ItemContainerGenerator.ContainerFromItem(newModel); //tvi.Focus(); } //mainWindow.GetSceneObjectProperties(sObjName); }
public void SetTestValue2() { IGCore.SetTestValue(1, model.TestValue2); }
public void SetTestValue1() { IGCore.SetTestValue(0, model.TestValue1); }
public void SetSkyCubemapName() { IGCore.SetSkyCubemapUniqueName(model.SkyCubemapName); }
public void Reset(UserControl selfRef, string type, string id) { IGCore.SetSceneObjectOverrideMaterial(sObjectName, id, "None"); ((PathLoader)selfRef).model.MaterialUniqueName = "None"; }
public bool SkyCubemapNameAvailable(string newName) { return(IGCore.SkyCubemapNameAvailable(newName)); }
private void ClearSkyCubemap(object sender, RoutedEventArgs e) { string defaultSkyCubemapUniqueName = Marshal.PtrToStringUni(IGCore.GetDefaultSkyCubemapUniqueName()); model.SkyCubemapName = defaultSkyCubemapUniqueName; }
public void RefreshTransform() { float[] trans = new float[9]; IGCore.GetSceneObjectTransform(sObjectName, trans); model.SetTransform(trans); }
public bool NameAvailable(string name) { return(!IGCore.SceneObjectExists(name)); }
public void SetSceneObjectName() { IGCore.RenameSceneObject(sObjectName, model.Name); sObjectName = model.Name; mainWindow.RefreshOutliner(); }
public void SetSceneObjectTransform() { IGCore.SetSceneObjectTransform(sObjectName, model.GetTransform()); }
public void SetSceneObjectMesh() { IGCore.SetSceneObjectMesh(sObjectName, model.MeshUniqueName); }
public void SetTestValue3() { IGCore.SetTestValue(2, model.TestValue3); }
public void SetTestBool() { IGCore.SetTestBool(model.TestBool); }
public void SetTextureProperties() { IGCore.SetTextureSrgb(sTextureName, model.bSrgb); //MessageBox.Show(model.ScaleX + "," + model.ScaleY + "," + model.ScaleZ); }