public void TakeHit(float damage, IEats eater) { float food = Eaten(); if (eater != null) { eater.GetFood(food); } }
public void TakeHit(float damage, IEats hitter) { Debug.Log($"Bird hit energy now {energy}"); energy -= damage; }
public void TakeHit(float damage, IEats hitter) { energy -= damage; }