Esempio n. 1
0
 protected override void OnSelect(object sender, IETGames.Shorewood.Input.ButtonFireEventArgs a)
 {
     if (!a.previouslyDown)
     {
         Close(a.gameTime);
     }
     base.OnSelect(sender, a);
 }
Esempio n. 2
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 public override void OnX(object sender, IETGames.Shorewood.Input.ButtonFireEventArgs a)
 {
     if (!a.previouslyDown)
     {
         TransitionTo(DialogType.Tutorial, a.gameTime);
         Shorewood.Is1337Compliant = false;
     }
     base.OnX(sender, a);
 }
Esempio n. 3
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 public override void OnB(object sender, IETGames.Shorewood.Input.ButtonFireEventArgs a)
 {
     if (!a.previouslyDown)
     {
         DialogResult = DialogResult.B;
         Close(a.gameTime);
     }
     base.OnB(sender, a);
 }
Esempio n. 4
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 protected override void OnSelect(object sender, IETGames.Shorewood.Input.ButtonFireEventArgs e)
 {
     if ((SelectedOption != 0)&& !e.previouslyDown)
     {
         if (!Shorewood.popUpManager.IsActive)
         {
             Shorewood.popUpManager.ShowDialog(PopUpType.Confirmation, e.gameTime, PopUpResult);
         }
     }
     base.OnSelect(sender, e);
 }
Esempio n. 5
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 public override void OnB(object sender, IETGames.Shorewood.Input.ButtonFireEventArgs args)
 {
     if (!args.previouslyDown)
     {
         Shorewood.dialogManager.CloseDialog(args.gameTime);
         Shorewood.normalModeGamePlay.Hide();
         Shorewood.gameState = GameState.Menu;
         Shorewood.Is1337Compliant = false;
     }
     base.OnB(sender, args);
 }
Esempio n. 6
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 protected override void OnSelect(object sender, IETGames.Shorewood.Input.ButtonFireEventArgs a)
 {
     if (!a.previouslyDown)
     {
         DialogResult = DialogResult.A;
         PopUpResultEventArgs p = new PopUpResultEventArgs();
         p.SelectedOption = SelectedOption;
         p.Result = DialogResult;
         p.GameTime = a.gameTime;
         Shorewood.OnPurchase(p);
         Close(a.gameTime);
     }
     base.OnSelect(sender, a);
 }
Esempio n. 7
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 protected override void OnSelect(object sender, IETGames.Shorewood.Input.ButtonFireEventArgs a)
 {
     base.OnSelect(sender, a);
 }
Esempio n. 8
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 protected override void OnMoveDown(object sender, IETGames.Shorewood.Input.ButtonFireEventArgs a)
 {
     if (!a.previouslyDown)
     {
         MoveDown();
     }
     base.OnMoveDown(sender, a);
 }
Esempio n. 9
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 protected override void OnSelect(object sender, IETGames.Shorewood.Input.ButtonFireEventArgs args)
 {
     if (!args.previouslyDown)
     {
         Shorewood.dialogManager.CloseDialog(args.gameTime);
         Shorewood.Difficulty = (Difficulty)MathHelper.Clamp(index, 0, 4);
         Shorewood.normalModeGamePlay.Start();
         Shorewood.gameState = GameState.PlayingNormalGameplay;
     }
     base.OnSelect(sender, args);
 }