Esempio n. 1
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 public FreestyleAC()
 {
     cubeController = new TestCubeController();
     board          = (IBoardController)GameObject.FindGameObjectWithTag("Board").GetComponentInChildren(typeof(IBoardController));
     board.DisplayMessage("DoIt!", new Color(0, 1, 0));
     moves = new List <Move>();
 }
Esempio n. 2
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        public Main()
        {
            InitializeComponent();
            SetEnabledPropertyToFalse();
            radioColors_CheckedChanged(null, null);

            controller = new CubeController(this);
        }
Esempio n. 3
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 public LearningAC()
 {
     cubeAlgorithm  = new TestCubeAlgorithm();
     board          = (IBoardController)GameObject.FindGameObjectWithTag("Board").GetComponentInChildren(typeof(IBoardController));
     cubeController = new TestCubeController();
     UpdateData();
     board.ActivateAnimation(true);
 }