protected override void EstablishContext() { controlDevice = A.Fake <IControlDevice>(); controlDevice .CallsTo(device => device.Control(A <uint> .Ignored, A <SpiTransferControlStructure[]> .Ignored)) .Returns(IOCTL_PINVOKE_RESULT_CODE); connection = new NativeSpiConnection(controlDevice); // SPI control structure we expect to see during the P/Invoke call controlStructure = new SpiTransferControlStructure { BitsPerWord = BITS_PER_WORD, Length = 5, Delay = DELAY, ChipSelectChange = 1, Speed = SPEED_IN_HZ }; buffer = A.Fake <ISpiTransferBuffer>(); buffer .CallsTo(b => b.ControlStructure) .Returns(controlStructure); // setup fake collection to return our "prepared" fake buffer collection = A.Fake <ISpiTransferBufferCollection>(); collection .CallsTo(c => c.Length) .Returns(1); collection .CallsTo(c => c.GetEnumerator()) .ReturnsLazily(call => new List <ISpiTransferBuffer> { buffer }.GetEnumerator()); }
public RelayDecorator(IControlDevice nd) { if (nd == null || nd == this) { throw new ArgumentException(); } nextDevice = nd; }
public AgvMissionManagerClient(IControlDevice _carryDevice) { missionContext = new MissionContext(_carryDevice); missionContext.SendAgvMissionServiceStateMessageEvent += (obj) => ShowLogEvent?.Invoke(obj); missionContext.SendSignalrEvent += (action, obj) => SendSignalrEvent?.Invoke(action, obj); missionContext.SendAgvMissonEvent += (s) => SendAgvMissonEvent?.Invoke(s); InitMissionState(); }
protected RelayDecorator(IControlDevice nd) { if (nd == this) { throw new ArgumentException("Cannot decorate itself"); } _decoratee = nd ?? throw new ArgumentNullException(nameof(nd), "Cannot decorate null object"); }
protected override void EstablishContext() { settings = new SpiConnectionSettings { BitsPerWord = BITS_PER_WORD, Delay = DELAY, Mode = SPI_MODE, MaxSpeed = SPEED_IN_HZ }; controlDevice = A.Fake<IControlDevice>(); }
protected override void EstablishContext() { settings = new SpiConnectionSettings { BitsPerWord = BITS_PER_WORD, Delay = DELAY, Mode = SPI_MODE, MaxSpeed = SPEED_IN_HZ }; controlDevice = A.Fake <IControlDevice>(); }
public MissionContext(IControlDevice _carryDevice) { carryDevice = _carryDevice; brotherMissionType = new Dictionary <AgvMissionTypeEnum, AgvMissionTypeEnum>(); MissionInNodes = new BlockingCollection <AgvInMissonModel>(); MissionOutNodes = new BlockingCollection <AgvOutMissonModel>(); brotherMissionType.Add(AgvMissionTypeEnum.RAW_IN, AgvMissionTypeEnum.EMPTY_OUT); brotherMissionType.Add(AgvMissionTypeEnum.EMPTY_IN, AgvMissionTypeEnum.FIN_OUT); //测试用 //实例化 RightCarryService\AllenBradleyControlDevice // carryDevice = new TestControlDevice(); // carryDevice = new AllenBradleyControlDevice(); }
protected override void EstablishContext() { // SPI control structure we expect to see during the P/Invoke call controlStructure = new SpiTransferControlStructure { BitsPerWord = BITS_PER_WORD, Length = 5, Delay = DELAY, ChipSelectChange = 1, Speed = SPEED_IN_HZ }; controlDevice = A.Fake <IControlDevice>(); controlDevice .CallsTo(device => device.Control(A <uint> .Ignored, ref controlStructure)) .WithAnyArguments() .Returns(IOCTL_PINVOKE_RESULT_CODE); connection = new NativeSpiConnection(controlDevice); buffer = A.Fake <ISpiTransferBuffer>(); buffer .CallsTo(b => b.ControlStructure) .Returns(controlStructure); }
public Radio(IControlDevice nd) : base(nd) { }
/// <summary> /// Creates a new instance of the <see cref="NativeSpiConnection"/> class and initializes it. /// </summary> /// <param name="deviceFile">A control device (IOCTL) to the device file (e.g. /dev/spidev0.0).</param> /// <param name="settings">Connection settings</param> public NativeSpiConnection(IControlDevice deviceFile, SpiConnectionSettings settings) : this(deviceFile) { Init(settings); }
/// <summary> /// Creates a new instance of the <see cref="NativeSpiConnection"/> class. /// </summary> /// <param name="deviceFile">A control device (IOCTL) to the device file (e.g. /dev/spidev0.0).</param> public NativeSpiConnection(IControlDevice deviceFile) { this.deviceFile = deviceFile; }
public ExtendLight(IControlDevice nd) : base(nd) { }
protected override void EstablishContext() { controlDevice = A.Fake<IControlDevice>(); controlDevice .CallsTo(device => device.Control(A<uint>.Ignored, A<SpiTransferControlStructure[]>.Ignored)) .Returns(IOCTL_PINVOKE_RESULT_CODE); connection = new NativeSpiConnection(controlDevice); // SPI control structure we expect to see during the P/Invoke call controlStructure = new SpiTransferControlStructure { BitsPerWord = BITS_PER_WORD, Length = 5, Delay = DELAY, ChipSelectChange = 1, Speed = SPEED_IN_HZ }; buffer = A.Fake<ISpiTransferBuffer>(); buffer .CallsTo(b => b.ControlStructure) .Returns(controlStructure); // setup fake collection to return our "prepared" fake buffer collection = A.Fake<ISpiTransferBufferCollection>(); collection .CallsTo(c => c.Length) .Returns(1); collection .CallsTo(c => c.GetEnumerator()) .ReturnsLazily(call => new List<ISpiTransferBuffer>{buffer}.GetEnumerator()); }
protected override void EstablishContext() { // SPI control structure we expect to see during the P/Invoke call controlStructure = new SpiTransferControlStructure { BitsPerWord = BITS_PER_WORD, Length = 5, Delay = DELAY, ChipSelectChange = 1, Speed = SPEED_IN_HZ }; controlDevice = A.Fake<IControlDevice>(); controlDevice .CallsTo(device => device.Control(A<uint>.Ignored, ref controlStructure)) .WithAnyArguments() .Returns(IOCTL_PINVOKE_RESULT_CODE); connection = new NativeSpiConnection(controlDevice); buffer = A.Fake<ISpiTransferBuffer>(); buffer .CallsTo(b => b.ControlStructure) .Returns(controlStructure); }