public Contracts.Intellect.Actions.GameAction Think(ulong step, BeingCharacteristics characteristics, WorldInfo area)
 {
     return(_intellect.Think(step, characteristics, area));
 }
Esempio n. 2
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 public GameAction Think(ulong step, BeingCharacteristics characteristics, WorldInfo area)
 {
     return(_reference.Think(step, characteristics, area));
 }