public AssetBundleLoadLevelOperation(IAssetBundleManager assetBundleManager, string assetbundleName, string levelName, bool isAdditive)
 {
     this.assetBundleManager = assetBundleManager;
     m_AssetBundleName       = assetbundleName;
     m_LevelName             = levelName;
     m_IsAdditive            = isAdditive;
 }
Esempio n. 2
0
 // 构造(资源包名称, 资源名, 资源Class类型)
 public AssetBundleLoadAssetOperation(IAssetBundleManager assetBundleManager, string bundleName, string assetName, System.Type type)
 {
     this.assetBundleManager = assetBundleManager;
     m_AssetBundleName       = bundleName;
     m_AssetName             = assetName;
     m_Type = type;
 }
Esempio n. 3
0
 internal void OnLoadManifest(IAssetBundleManager manifest)
 {
     manifestLoadedCount++;
     if (manifestLoadedCount == manifestCount)
     {
         PrepareFinal();
     }
 }
 public AssetBundleLoadAssetOperationFull(IAssetBundleManager assetBundleManager, string bundleName, string assetName, System.Type type)
 {
     this.assetBundleManager = assetBundleManager;
     m_AssetBundleName       = bundleName;
     m_AssetName             = assetName;
     m_Type        = type;
     waitTime      = 0;
     waitTimeError = false;
 }
 public AssetBundleLoadManifestOperation(IAssetBundleManager assetBundleManager, string bundleName, string assetName, System.Type type)
     : base(assetBundleManager, bundleName, assetName, type)
 {
 }
 internal void OnLoadManifest(IAssetBundleManager manifest)
 {
     PrepareFinal();
 }