public AssetBundleLoadLevelOperation(IAssetBundleManager assetBundleManager, string assetbundleName, string levelName, bool isAdditive) { this.assetBundleManager = assetBundleManager; m_AssetBundleName = assetbundleName; m_LevelName = levelName; m_IsAdditive = isAdditive; }
// 构造(资源包名称, 资源名, 资源Class类型) public AssetBundleLoadAssetOperation(IAssetBundleManager assetBundleManager, string bundleName, string assetName, System.Type type) { this.assetBundleManager = assetBundleManager; m_AssetBundleName = bundleName; m_AssetName = assetName; m_Type = type; }
internal void OnLoadManifest(IAssetBundleManager manifest) { manifestLoadedCount++; if (manifestLoadedCount == manifestCount) { PrepareFinal(); } }
public AssetBundleLoadAssetOperationFull(IAssetBundleManager assetBundleManager, string bundleName, string assetName, System.Type type) { this.assetBundleManager = assetBundleManager; m_AssetBundleName = bundleName; m_AssetName = assetName; m_Type = type; waitTime = 0; waitTimeError = false; }
public AssetBundleLoadManifestOperation(IAssetBundleManager assetBundleManager, string bundleName, string assetName, System.Type type) : base(assetBundleManager, bundleName, assetName, type) { }
internal void OnLoadManifest(IAssetBundleManager manifest) { PrepareFinal(); }