public void Clear() { world = null; artifactGraphics = null; tiles.Clear(); tiles = null; }
public void SetArtifactGraphics(IArtifactGraphics graphics) { if (this.artifactGraphics != null) { this.artifactGraphics.SetArtifact(null); } this.artifactGraphics = graphics; if (this.artifactGraphics != null) { this.artifactGraphics.SetArtifact(this); } }