Esempio n. 1
0
 protected virtual void AwakeOverride()
 {
     m_gameMachine = GameMachine;
     m_appTheme    = AppTheme;
     m_audio       = Audio;
     m_globalUI    = UI;
 }
Esempio n. 2
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 private void Awake()
 {
     m_appTheme = IOC.Resolve <IAppTheme>();
     if (m_selectable == null)
     {
         m_selectable = GetComponent <Selectable>();
     }
     AwakeOverride();
 }
Esempio n. 3
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 private void Awake()
 {
     m_appTheme          = IOCCore.Resolve <IAppTheme>();
     m_audio             = IOCCore.Resolve <IAudio>();
     m_experienceMachine = IOCCore.Resolve <IExperienceMachine>();
     if (m_solidBackground)
     {
         m_solidBackground.SetActive(m_experienceMachine.CurrentExperience != ExperienceType.HOME);
     }
     AwakeOverride();
 }
Esempio n. 4
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 protected virtual void AwakeOverride()
 {
     m_experienceMachine = ExperienceMachine;
     m_appTheme          = AppTheme;
     m_audio             = Audio;
     m_commonResource    = CommonResource;
     m_settings          = Settings;
     m_fordiNetwork      = FordiNetwork;
     m_webInterface      = WebInterface;
     m_network           = Network;
     m_voiceChat         = VoiceChat;
     //m_annotation = Annotation;
     m_settings        = Settings;
     m_uiEngine        = UIEngine;
     m_assetLoader     = AssetLoader;
     m_pluginHook      = PluginHook;
     m_permissions     = Permissions;
     m_animationEngine = AnimationEngine;
 }
Esempio n. 5
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 private void Awake()
 {
     m_appTheme = IOCCore.Resolve <IAppTheme>();
 }
 private void Awake()
 {
     m_appTheme = IOC.Resolve <IAppTheme>();
     AwakeOverride();
 }