protected virtual void AwakeOverride() { m_gameMachine = GameMachine; m_appTheme = AppTheme; m_audio = Audio; m_globalUI = UI; }
private void Awake() { m_appTheme = IOC.Resolve <IAppTheme>(); if (m_selectable == null) { m_selectable = GetComponent <Selectable>(); } AwakeOverride(); }
private void Awake() { m_appTheme = IOCCore.Resolve <IAppTheme>(); m_audio = IOCCore.Resolve <IAudio>(); m_experienceMachine = IOCCore.Resolve <IExperienceMachine>(); if (m_solidBackground) { m_solidBackground.SetActive(m_experienceMachine.CurrentExperience != ExperienceType.HOME); } AwakeOverride(); }
protected virtual void AwakeOverride() { m_experienceMachine = ExperienceMachine; m_appTheme = AppTheme; m_audio = Audio; m_commonResource = CommonResource; m_settings = Settings; m_fordiNetwork = FordiNetwork; m_webInterface = WebInterface; m_network = Network; m_voiceChat = VoiceChat; //m_annotation = Annotation; m_settings = Settings; m_uiEngine = UIEngine; m_assetLoader = AssetLoader; m_pluginHook = PluginHook; m_permissions = Permissions; m_animationEngine = AnimationEngine; }
private void Awake() { m_appTheme = IOCCore.Resolve <IAppTheme>(); }
private void Awake() { m_appTheme = IOC.Resolve <IAppTheme>(); AwakeOverride(); }