Esempio n. 1
0
        private void Awake()
        {
            enemyMain   = GetComponent <EnemyMain>();
            aimAnims    = GetComponent <IAimShootAnims>();
            aimingShoot = GetComponent <AimingShoot>();

            SetStateNormal();
        }
        private void Awake()
        {
            enemyMain     = GetComponent <EnemyMain>();
            characterBase = GetComponent <CharacterAim_Base>();
            aimAnims      = GetComponent <IAimShootAnims>();
            aimingShoot   = GetComponent <AimingShoot>();

            SetStateNormal();
        }