public void UseSecondary() { if (_activeSecondary == null || _isLocked) { return; } _state = AbilityState.AS_USING_SECONDARY; _activeSecondary.Use(); }
public void UsePrimary() { if (_activePrimary == null || _isLocked) { return; } _state = AbilityState.AS_USING_PRIMARY; _activePrimary.Use(); }