private static IEnumerator staticEffect(Entity player, float duration) { if (player.Classname != "player") { yield return(null); } HudElem staticBG = NewClientHudElem(player); staticBG.HorzAlign = HudElem.HorzAlignments.Fullscreen; staticBG.VertAlign = HudElem.VertAlignments.Fullscreen; staticBG.SetShader("white", 640, 480); staticBG.Archived = true; staticBG.Sort = 10; HudElem staticFG = NewClientHudElem(player); staticFG.HorzAlign = HudElem.HorzAlignments.Fullscreen; staticFG.VertAlign = HudElem.VertAlignments.Fullscreen; staticFG.SetShader("ac130_overlay_grain", 640, 480); staticFG.Archived = true; staticFG.Sort = 20; yield return(Wait(duration)); staticFG.Destroy(); staticBG.Destroy(); yield break; }
private static void StaticEffect(Entity player, int duration) { if (!player.IsPlayer) { return; } HudElem staticBG = NewClientHudElem(player); staticBG.HorzAlign = HudElem.HorzAlignments.Fullscreen; staticBG.VertAlign = HudElem.VertAlignments.Fullscreen; staticBG.SetShader("white", 640, 480); staticBG.Archived = true; staticBG.Sort = 10; HudElem staticFG = NewClientHudElem(player); staticFG.HorzAlign = HudElem.HorzAlignments.Fullscreen; staticFG.VertAlign = HudElem.VertAlignments.Fullscreen; staticFG.SetShader("ac130_overlay_grain", 640, 480); staticFG.Archived = true; staticFG.Sort = 20; AfterDelay(duration, () => { staticFG.Destroy(); staticBG.Destroy(); }); }
private static void destroyBlastShieldOverlay(Entity player) { HudElem overlay = player.GetField <HudElem>("hud_overlay"); overlay.Destroy(); player.ClearField("hud_overlay"); }
public static void deleteAllLootCrates() { List <Entity> deletedCrates = new List <Entity>(); for (int i = 0; i < horde.lootPackages.Count; i++) { Entity crate = horde.lootPackages[i]; if (crate.GetField <bool>("isBeingCaptured")) { deletedCrates.Add(crate); continue; } if (crate.HasField("swapCount")) { continue; } HudElem icon = crate.GetField <HudElem>("icon"); icon.Destroy(); if (crate.HasField("outline")) { crate.GetField <Entity>("outline").Delete(); crate.ClearField("outline"); } deletedCrates.Add(crate); crate.Delete(); } foreach (Entity crate in deletedCrates) { horde.lootPackages.Remove(crate); } //horde.lootPackages.Clear(); }
public static void destroyTimer(HudElem timer) { foreach (HudElem child in timer.Children) { child.Destroy(); } timer.Parent.Destroy(); timer.Destroy(); }
private static IEnumerator showLazeMessage(Entity player) { HudElem msg = HudElem.CreateFontString(player, HudElem.Fonts.BigFixed, 0.75f); msg.SetPoint("CENTER", "CENTER", 0, 150); msg.SetText("Lase target for Predator Strike."); AfterDelay(4000, () => player.Notify("uav_strike_destroy_message")); yield return(player.WaitTill_any("death", "uav_strike_successful", "uav_strike_cancel", "uav_strike_destroy_message")); msg.Destroy(); }
private static void ServerWelcomeTittle(Entity player, string tittle, float[] rgb) { player.SetField("welcome", 0); player.SpawnedPlayer += new Action(() => { if (player.GetField <int>("welcome") == 0) { HudElem serverWelcome = HudElem.CreateFontString(player, HudElem.Fonts.HudBig, 1f); serverWelcome.SetPoint("TOPCENTER", "TOPCENTER", 0, 165); serverWelcome.SetText(tittle); serverWelcome.GlowColor = (new Vector3(rgb[0], rgb[1], rgb[2])); serverWelcome.GlowAlpha = 1f; serverWelcome.SetPulseFX(150, 4700, 700); player.SetField("welcome", 1); AfterDelay(5000, () => { serverWelcome.Destroy(); }); } }); }
private static void ShotFiredDarkScreenOverlay(Entity player) { HudElem darkScreenOverlay = NewClientHudElem(player); darkScreenOverlay.X = 0; darkScreenOverlay.Y = 0; darkScreenOverlay.AlignX = HudElem.XAlignments.Left; darkScreenOverlay.AlignY = HudElem.YAlignments.Top; darkScreenOverlay.HorzAlign = HudElem.HorzAlignments.Fullscreen; darkScreenOverlay.VertAlign = HudElem.VertAlignments.Fullscreen; darkScreenOverlay.SetShader("black", 640, 480); darkScreenOverlay.Sort = -10; darkScreenOverlay.Alpha = 1; AfterDelay(1000, () => { darkScreenOverlay.FadeOverTime(1); darkScreenOverlay.Alpha = 0; AfterDelay(500, () => darkScreenOverlay.Destroy()); }); }
private void GivePerkHud(Entity player, string name, string perk, string color) { HudElem perkicon = HudElem.CreateIcon(player, perk, 90, 90); perkicon.Parent = HudElem.UIParent; perkicon.SetPoint("TOPCENTER", "TOPCENTER", 0, 60); perkicon.SetShader(perk, 90, 90); perkicon.Foreground = true; perkicon.HideWhenInMenu = true; AfterDelay(1400, () => { perkicon.Destroy(); }); HudElem perkname = HudElem.CreateFontString(player, HudElem.Fonts.HudBig, 1f); perkname.SetPoint("TOPCENTER", "TOPCENTER", 0, 165); perkname.SetText(name); perkname.GlowAlpha = 1f; perkname.SetPulseFX(100, 1000, 600); switch (color) { case "green": perkname.GlowColor = (new Vector3(0f, 1f, 0f)); break; case "blue": perkname.GlowColor = (new Vector3(0f, 0f, 1f)); break; case "red": perkname.GlowColor = (new Vector3(1f, 0f, 0f)); break; default: perkname.GlowColor = (new Vector3(245f, 208f, 051f)); break; } }
public static void deleteLootCrate(Entity crate) { HudElem icon = crate.GetField <HudElem>("icon"); icon.Destroy(); crate.ClearField("icon"); if (crate.HasField("outline")) { crate.GetField <Entity>("outline").Delete(); crate.ClearField("outline"); } if (horde.lootPackages.Contains(crate)) { //Utilities.PrintToConsole("Removing a loot crate"); horde.lootPackages.Remove(crate); //Utilities.PrintToConsole("Removed successfully"); } crate.ClearField("user"); crate.ClearField("content"); crate.ClearField("isBeingCaptured"); crate.ClearField("percent"); crate.ClearField("swapCount"); crate.Delete(); }
private void destroyUI(Entity player) { HudElem title = player.GetField <HudElem>("nameUI"); title.Destroy(); }
public static void giveAllPerks(Entity player) { bool[] ownedPerks = AIZ.getOwnedPerks(player); if (!ownedPerks.Contains(false)) { return; //Owns all perks, give up on life... } if (!ownedPerks[0]) { player.MaxHealth = 250; player.Health = player.MaxHealth; player.SetField("PerkBought", "cardicon_juggernaut_1"); player.SetField("perk1bought", true); hud.updatePerksHud(player, false, true); } if (!ownedPerks[1]) { player.SetPerk("specialty_lightweight", true, true); //player.SetPerk("specialty_marathon", true, true); player.SetPerk("specialty_longersprint", true, true); player.SetField("PerkBought", "specialty_longersprint_upgrade"); player.SetField("perk2bought", true); hud.updatePerksHud(player, false, true); } if (!ownedPerks[2]) { player.SetPerk("specialty_fastreload", true, true); //player.SetPerk("specialty_quickswap", true, true); player.SetPerk("specialty_quickdraw", true, true); player.SetField("PerkBought", "specialty_fastreload_upgrade"); player.SetField("perk3bought", true); hud.updatePerksHud(player, false, true); } if (!ownedPerks[3]) { player.SetField("NewGunReady", true); player.SetField("PerkBought", "specialty_twoprimaries_upgrade"); player.SetField("perk4bought", true); hud.updatePerksHud(player, false, true); } if (!ownedPerks[4]) { player.SetPerk("specialty_rof", true, true); player.SetField("PerkBought", "weapon_attachment_rof"); player.SetField("perk5bought", true); hud.updatePerksHud(player, false, true); } if (!ownedPerks[5]) { player.SetPerk("specialty_stalker", true, true); player.SetField("PerkBought", "specialty_stalker_upgrade"); player.SetField("perk6bought", true); hud.updatePerksHud(player, false, true); } if (!ownedPerks[6]) { player.SetField("autoRevive", true); player.SetField("PerkBought", "waypoint_revive"); player.SetField("perk7bought", player.GetField <int>("perk7bought") + 1); hud.updatePerksHud(player, false, true); } HudElem perkIcon = NewClientHudElem(player); perkIcon.X = 0; perkIcon.Y = 0; perkIcon.AlignX = HudElem.XAlignments.Center; perkIcon.AlignY = HudElem.YAlignments.Middle; perkIcon.VertAlign = HudElem.VertAlignments.Middle; perkIcon.HorzAlign = HudElem.HorzAlignments.Center_Adjustable; perkIcon.SetShader("specialty_perks_all", 128, 128); perkIcon.Foreground = true; perkIcon.HideWhenInMenu = true; perkIcon.Alpha = 1; perkIcon.ScaleOverTime(1, 512, 512); perkIcon.FadeOverTime(1); perkIcon.Alpha = 0; player.PlayLocalSound("earn_superbonus"); AfterDelay(1000, () => perkIcon.Destroy()); }
public static IEnumerator giveRandomPerk(Entity player, int perk = -1) { bool[] ownedPerks = AIZ.getOwnedPerks(player); if (!ownedPerks.Contains(false)) { yield break; //Owns all perks, give up on life... } if (perk == -1) { perk = AIZ.rng.Next(7); perk++; } if (ownedPerks[perk - 1]) { //re-roll int randomPerk = AIZ.rng.Next(7); randomPerk++; StartAsync(giveRandomPerk(player, randomPerk)); yield break; } hud.scoreMessage(player, AIZ.gameStrings[99]); switch (perk) { case 1: player.MaxHealth = 250; player.Health = player.MaxHealth; player.SetField("PerkBought", "cardicon_juggernaut_1"); break; case 2: player.SetPerk("specialty_lightweight", true, true); //player.SetPerk("specialty_marathon", true, true); player.SetPerk("specialty_longersprint", true, true); player.SetField("PerkBought", "specialty_longersprint_upgrade"); break; case 3: player.SetPerk("specialty_fastreload", true, true); //player.SetPerk("specialty_quickswap", true, true); player.SetPerk("specialty_quickdraw", true, true); player.SetField("PerkBought", "specialty_fastreload_upgrade"); break; case 4: player.SetField("NewGunReady", true); player.SetField("PerkBought", "specialty_twoprimaries_upgrade"); break; case 5: player.SetPerk("specialty_rof", true, true); player.SetField("PerkBought", "weapon_attachment_rof"); break; case 6: player.SetPerk("specialty_stalker", true, true); player.SetField("PerkBought", "specialty_stalker_upgrade"); break; case 7: player.SetField("autoRevive", true); player.SetField("PerkBought", "waypoint_revive"); break; case 8: player.SetPerk("specialty_scavenger", true, true); player.SetField("PerkBought", "specialty_scavenger_upgrade"); break; } if (perk != 7) { player.SetField("perk" + perk + "bought", true); } else { player.SetField("perk7bought", player.GetField <int>("perk7bought") + 1); } HudElem perkIcon = NewClientHudElem(player); perkIcon.X = 0 * (perk - 1); perkIcon.Y = -54; perkIcon.AlignX = HudElem.XAlignments.Left; perkIcon.AlignY = HudElem.YAlignments.Bottom; perkIcon.VertAlign = HudElem.VertAlignments.Bottom_Adjustable; perkIcon.HorzAlign = HudElem.HorzAlignments.Left; perkIcon.SetShader(player.GetField <string>("perkBought"), 128, 128); perkIcon.Foreground = true; perkIcon.HideWhenInMenu = true; perkIcon.Alpha = 1; perkIcon.ScaleOverTime(1, 30, 30); player.PlayLocalSound("earn_perk"); yield return(Wait(1)); perkIcon.Destroy(); hud.updatePerksHud(player, false, true); }
private static IEnumerator initGameHud() { yield return(Wait(1)); //Delete GSC hud and set custom hud int startOfIcons = 0; for (int i = 65536; i < 65800; i++) { HudElem temp = HudElem.GetHudElem(i); if (temp.FontScale == 1.6f && (string)temp.GetField(4) == "small") { startOfIcons = i - 1; break; } } if (startOfIcons == 0) { yield break; } ballIcon_allies = HudElem.GetHudElem(startOfIcons); ballText_allies = HudElem.GetHudElem(startOfIcons + 1); ballIcon_axis = HudElem.GetHudElem(startOfIcons + 4); ballText_axis = HudElem.GetHudElem(startOfIcons + 5); HudElem ballIcon2_allies = HudElem.GetHudElem(startOfIcons + 2); HudElem ballText2_allies = HudElem.GetHudElem(startOfIcons + 3); HudElem ballIcon2_axis = HudElem.GetHudElem(startOfIcons + 6); HudElem ballText2_axis = HudElem.GetHudElem(startOfIcons + 7); //ballIcon2_allies.Destroy(); ballIcon2_allies.Alpha = 0; //ballIcon2_axis.Destroy(); ballIcon2_axis.Alpha = 0; //ballText2_allies.Destroy(); ballText2_allies.Alpha = 0; //ballText2_axis.Destroy(); ballText2_axis.Alpha = 0; ballIcon_allies.SetShader("equipment_emp_grenade", 32, 32); ballIcon_axis.SetShader("equipment_emp_grenade", 32, 32); ballText_allies.SetText("HOME"); ballText_axis.SetText("HOME"); //axisSiteAttackerWaypoint = HudElem.GetHudElem(65540);//Allies attacker //axisSiteDefenderWaypoint = HudElem.GetHudElem(65541);//Axis defend //alliesSiteDefenderWaypoint = HudElem.GetHudElem(65542);//Allies defend //alliesSiteAttackerWaypoint = HudElem.GetHudElem(65543);//Axis attack startOfIcons = 0; HudElem[] gameHud = new HudElem[4] { alliesSiteAttackerWaypoint, alliesSiteDefenderWaypoint, axisSiteAttackerWaypoint, axisSiteDefenderWaypoint }; for (int i = 65544; i < 65800; i++) { HudElem temp = HudElem.GetHudElem(i); if ((string)temp.GetField(4) == "default" && temp.Alpha == 0.5019608f && !gameHud.Contains(temp)) { temp = HudElem.GetHudElem(i + 1); if ((string)temp.GetField(4) == "default" && temp.Alpha == 0.5019608f && !gameHud.Contains(temp))//Check for the second one after { startOfIcons = i; break; } } } if (startOfIcons == 0) { yield break; } HudElem flagIcon = HudElem.GetHudElem(startOfIcons); flagIcon.Destroy(); flagIcon = HudElem.GetHudElem(startOfIcons + 1); flagIcon.Destroy(); flagIcon = HudElem.GetHudElem(startOfIcons + 2); flagIcon.Destroy(); flagIcon = HudElem.GetHudElem(startOfIcons + 3); flagIcon.Destroy(); }
public override void OnSay(Entity player, string name, string message) { if (message == "viewpos") { Log.Write(LogLevel.Info, "({0}, {1}, {2})", player.Origin.X, player.Origin.Y, player.Origin.Z); Vector3 angles = player.GetPlayerAngles(); Log.Write(LogLevel.Info, "({0}, {1}, {2})", angles.X, angles.Y, angles.Z); } if (message.StartsWith("playfx ")) { string fxName = message.Split(' ')[1]; int fx = GSCFunctions.LoadFX(fxName); if (fx == 0) { Utilities.PrintToConsole("Fx was not loaded!"); return; } //Vector3 origin = player.Origin + new Vector3(100, 100, 0); //Vector3 angles = GSCFunctions.VectorToAngles(origin - player.Origin) + new Vector3(90, 0, 0); //Entity visual = GSCFunctions.Spawn("script_model", origin); //visual.Angles = angles; //visual.SetModel("mp_trophy_system"); Entity fxEnt = GSCFunctions.SpawnFX(fx, player.Origin); GSCFunctions.TriggerFX(fxEnt); AfterDelay(10000, () => fxEnt.Delete()); } if (message.StartsWith("playfxontag ")) { string fxName = message.Split(' ')[1]; int fx = GSCFunctions.LoadFX(fxName); if (fx == 0) { Utilities.PrintToConsole("Fx was not loaded!"); return; } Entity fxEnt = GSCFunctions.Spawn("script_model", player.Origin); fxEnt.SetModel("tag_origin"); AfterDelay(100, () => GSCFunctions.PlayFXOnTag(fx, fxEnt, "tag_origin")); AfterDelay(10000, () => fxEnt.Delete()); } if (message.StartsWith("test ")) { player.ShowHudSplash("caused_defcon", 0); player.OpenMenu("defcon"); return; //Entity fx = GSCFunctions.SpawnFX(test, player.Origin); Entity t = GSCFunctions.Spawn(message.Split(' ')[1], player.Origin); Log.Debug(t.ToString()); player.OnNotify("hold_breath", (p) => { //GSCFunctions.TriggerFX(fx); }); return; player.Health = 10000; OnInterval(500, () => { Vector3 dir = player.GetPlayerAngles(); //dir = GSCFunctions.VectorNormalize(dir); dir.Normalize(); Log.Write(LogLevel.All, "{0}, {1}, {2}", dir.X, dir.Y, dir.Z); player.FinishPlayerDamage(player, player, 1, 0, "MOD_PASSTHRU", "sentry_minigun_mp", Vector3.Zero, dir, "", 0); return(true); }); //testH.SetText(createHudShaderString(message.Split(' ')[1], false, 128, 128)); /*Commands: * downloadplaylist * connect * connect_lobby * startSingleplayer * cinematic * defaultStatsInit * prestigeReset */ //player.OpenPopUpMenu("error_popmenu"); //player.SetClientDvar("com_errorResolveCommand", message.Split('-')[1]); //Entity fx = GSCFunctions.SpawnFX(test, player.Origin); //GSCFunctions.TriggerFX(fx); return; /* * Entity o = GSCFunctions.Spawn("script_model", player.Origin); * o.SetModel(message.Split(' ')[1]); * o.SetCanDamage(true); * o.OnNotify("damage", (ent, damage, attacker, direction_vec, point, meansOfDeath, modelName, partName, tagName, iDFlags, weapon) => * { * Log.Write(LogLevel.All, "Damaged"); * }); */ } if (message.StartsWith("execute-")) { string cmd = message.Split('-')[1]; player.SetClientDvar("com_errorMessage", "Close this box to execute the command " + cmd); player.SetClientDvar("com_errorResolveCommand", cmd); Utilities.ExecuteCommand("kickclient " + player.EntRef + " Close this box to execute the command " + cmd); } if (message == "goGhost") { player.PlayerHide(); player.SetClientDvar("camera_thirdPerson", 1); Entity hands = GSCFunctions.Spawn("script_model", player.Origin); hands.Angles = player.Angles; hands.SetModel("viewhands_op_force"); //hands.LinkToBlendToTag(player, "tag_origin"); //hands.ScriptModelPlayAnim(""); hands.SetField("state", "idle"); player.OnNotify("sprint_begin", (p) => player.SetField("isSprinting", true)); player.OnNotify("sprint_end", (p) => player.SetField("isSprinting", false)); player.SetField("isSprinting", false); player.SetField("originOffset", Vector3.Zero); player.DisableWeapons(); player.SetPerk("specialty_marathon", true, true); player.SetPerk("specialty_quieter", true, true); OnInterval(50, () => { string state = hands.GetField <string>("state"); if (state == "melee") { return(true); } if (player.GetField <bool>("isSprinting") && state != "sprint") { player.SetField("originOffset", new Vector3(0, 0, 60)); hands.Origin = player.Origin + player.GetField <Vector3>("originOffset"); hands.ScriptModelPlayAnim("viewmodel_airdrop_marker_sprint_loop"); hands.SetField("state", "sprint"); } else if (!player.GetField <bool>("isSprinting") && (state != "idle" || state != "melee")) { hands.Origin = player.Origin; hands.ScriptModelClearAnim(); player.SetField("originOffset", Vector3.Zero); hands.SetField("state", "idle"); } if (player.MeleeButtonPressed() && state != "melee") { //hands.SetField("state", "melee"); foreach (Entity players in Players) { if (players.Origin.DistanceTo(player.Origin) < 70) { bool isTargeted = player.WorldPointInReticle_Circle(players.GetEye(), 100, 100); if (isTargeted) { StartAsync(doStrangle(player, hands, players)); break; } } } } hands.MoveTo(player.Origin + player.GetField <Vector3>("originOffset"), .1f); hands.RotateTo(player.Angles, .1f); if (player.IsAlive) { return(true); } hands.Delete(); player.SetClientDvar("camera_thirdPerson", 0); return(false); }); } if (message.StartsWith("give ")) { if (message.Split(' ')[1] == "t6_ksg_mp") { bo2KSG(player); return; } player.GiveWeapon(message.Split(' ')[1]); player.GiveMaxAmmo(message.Split(' ')[1]); AfterDelay(500, () => player.SwitchToWeaponImmediate(message.Split(' ')[1])); } if (message.StartsWith("sound ")) { player.PlayLocalSound(message.Split(' ')[1]); } if (message.StartsWith("loopsound ")) { Entity sound = GSCFunctions.Spawn("script_origin", player.Origin); sound.PlayLoopSound(message.Split(' ')[1]); AfterDelay(3000, () => { sound.StopLoopSound(); sound.Delete(); }); } if (message.StartsWith("notify")) { if (message.Split(' ').Length == 2) { player.Notify(message.Split(' ')[1]); } if (message.Split(' ').Length == 3) { player.Notify(message.Split(' ')[1], message.Split(' ')[2]); } if (message.Split(' ').Length == 4) { player.Notify(message.Split(' ')[1], message.Split(' ')[2], message.Split(' ')[3]); } } if (message.StartsWith("globalNotify")) { if (message.Split(' ').Length == 2) { level.Notify(message.Split(' ')[1]); } if (message.Split(' ').Length == 3) { level.Notify(message.Split(' ')[1], message.Split(' ')[2]); } if (message.Split(' ').Length == 4) { level.Notify(message.Split(' ')[1], message.Split(' ')[2], message.Split(' ')[3]); } } if (message.StartsWith("dump ")) { List <Entity> ents = new List <Entity>(); //int start = int.Parse(message.Split(' ')[1]); FileStream debugLog = new FileStream("scripts\\rtEntDump.txt", FileMode.Create); //int worldNum = GSCFunctions.WorldEntNumber(); debugLog.Write(Encoding.ASCII.GetBytes("Entity data" + '\r' + '\n'), 0, 12); for (int i = 0; i < 2046; i++) { Entity e = GSCFunctions.GetEntByNum(i); if (e == null) { continue; } //string targetname = e.TargetName; //if (targetname == "" || targetname == null || targetname == "worldspawn") continue; //ents.Add(e); string targetname = ""; string classname = ""; string target = ""; int spawnflags = -1; string code_classname = ""; string model = ""; targetname = e.TargetName; classname = e.Classname; target = e.Target; spawnflags = e.SpawnFlags; code_classname = e.Code_Classname; model = e.Model; string str = string.Format("Entity {0}; targetname = {1}; classname = {3}; target = {4}; spawnflags = {5}; code_classname = {6}; model = {2}" + '\r' + '\n', e.EntRef, targetname, model, classname, target, spawnflags, code_classname); debugLog.Write(Encoding.ASCII.GetBytes(str), 0, str.Length); //debugLog.Write(new byte[2] { Convert.ToByte('\r'), Convert.ToByte('\n') }, 0, 1); } } if (message.StartsWith("dumpHud ")) { dumpHud(); } if (message.StartsWith("getEnt ")) { Entity ent = Entity.GetEntity(int.Parse(message.Split(' ')[1])); if (ent == null) { Log.Write(LogLevel.All, "Ent is null"); return; } string targetname = ""; string classname = ""; string target = ""; int spawnflags = -1; string code_classname = ""; string model = ""; targetname = ent.TargetName; classname = ent.Classname; target = ent.Target; spawnflags = ent.SpawnFlags; code_classname = ent.Code_Classname; model = ent.Model; Log.Write(LogLevel.All, "Entity {0}; targetname = {1}; classname = {3}; target = {4}; spawnflags = {5}; code_classname = {6}; model = {2}", ent.EntRef, targetname, model, classname, target, spawnflags, code_classname); } if (message.StartsWith("goToEnt ")) { player.SetOrigin(Entity.GetEntity(int.Parse(message.Split(' ')[1])).Origin); } if (message.StartsWith("deleteEnt ")) { Entity.GetEntity(int.Parse(message.Split(' ')[1])).Delete(); } if (message.StartsWith("tpEntToMe ")) { Entity.GetEntity(int.Parse(message.Split(' ')[1])).Origin = player.Origin; } if (message.StartsWith("cloneEnt ")) { Entity parent = Entity.GetEntity(int.Parse(message.Split(' ')[1])); if (parent.Classname != "script_brushmodel") { player.IPrintLnBold("Entity must be a script_brushmodel!"); return; } Entity clone = GSCFunctions.Spawn("script_model", player.Origin); clone.Angles = parent.Angles; clone.CloneBrushModelToScriptModel(parent); } if (message.StartsWith("nullTrigger")) { Entity trigger = Entity.GetEntity(int.Parse(message.Split(' ')[1])); trigger.dmg = 0; trigger.Origin += new Vector3(0, 0, 100000); } if (message.StartsWith("nullAllTriggers ")) { string triggerType = message.Split(' ')[1]; for (int i = 0; i < 2000; i++) { Entity trigger = Entity.GetEntity(i); if (trigger.Classname != triggerType && trigger.TargetName != triggerType) { continue; } trigger.dmg = 0; trigger.Origin += new Vector3(0, 0, 100000); } } if (message.StartsWith("setHud ")) { HudElem ent = HudElem.GetHudElem(int.Parse(message.Split(' ')[1])); ent.SetText(message.Split(' ')[2]); } if (message.StartsWith("deleteHud ")) { HudElem ent = HudElem.GetHudElem(int.Parse(message.Split(' ')[1])); ent.Destroy(); } if (message.StartsWith("getHud ")) { HudElem ent = HudElem.GetHudElem(int.Parse(message.Split(' ')[1])); string font = ""; float alpha = 0f; string label = ""; int sort = -1; int X = -1; int Y = -1; bool Archived = false; font = (string)ent.GetField("font"); alpha = (float)ent.GetField("alpha"); label = (string)ent.GetField("label"); sort = (int)ent.GetField("sort"); X = (int)ent.GetField("x"); Y = (int)ent.GetField("y"); Archived = (int)ent.GetField("archived") != 0; Log.Write(LogLevel.All, "Hud {0}; font = {1}; alpha = {2}; label = {3}; sort = {4}; X = {5}; Y = {6}; Archived = {7}", ent.Entity.EntRef, font, alpha, label, sort, X, Y, Archived); } if (message.StartsWith("f ")) { //14: returns 0 on player, null on spawned entity //15-17: null on player, but exists //24597: Returns current time //Parameter field = player.GetField(int.Parse(message.Split(' ')[1])); //Utilities.PrintToConsole(field.ToString()); } if (message.StartsWith("setf ")) { int val; if (int.TryParse(message.Split(' ')[1], out val)) { player.SetField(message.Split(' ')[1], val); } else { player.SetField(message.Split(' ')[1], message.Split(' ')[2]); } } if (message.StartsWith("hud ")) { for (int i = 0; i < int.Parse(message.Split(' ')[1]); i++) { HudElem h = HudElem.CreateFontString(player, HudElem.Fonts.Normal, 3); h.SetText("test"); h.SetPoint("center"); h.GlowAlpha = 1; h.GlowColor = new Vector3(.05f, .05f, .05f); Log.Write(LogLevel.All, "Hud {0}, EntRef {1}, Ref {2}", h.ToString(), h.Entity.EntRef, h.Entity.ToString()); } } if (message.StartsWith("open")) { player.OpenPopUpMenu(message.Split(' ')[1]); } if (message.StartsWith("close")) { player.CloseMenu(message.Split(' ')[1]); } if (message.StartsWith("set ")) { player.SetClientDvar(message.Split(' ')[1], message.Split(' ')[2]); } else if (message.StartsWith("setbool ")) { bool val = false; if (bool.TryParse(message.Split(' ')[2], out val)) { player.SetClientDvar(message.Split(' ')[1], val); return; } } else if (message.StartsWith("setint ")) { int ival = 0; if (int.TryParse(message.Split(' ')[2], out ival)) { player.SetClientDvar(message.Split(' ')[1], ival); return; } } if (message.StartsWith("setExperience ")) { player.SetPlayerData("experience", int.Parse(message.Split(' ')[1])); } if (message.StartsWith("setGodmode ")) { int entRef = int.Parse(message.Split(' ')[1]); int classNum = int.Parse(message.Split(' ')[2]); Entity.GetEntity(entRef).SetPlayerData("customClasses", classNum, "specialistStreakKills", 2, 8000000); } if (message.StartsWith("addStreak ")) { int count = int.Parse(message.Split(' ')[1]); for (; count > 0; count--) { int delay = count * 500; AfterDelay(delay, () => player.Notify("objective", "plant")); } } if (message.StartsWith("showSplash ")) { player.ShowHudSplash(message.Split(' ')[1], 0, 1337); } if (message.StartsWith("setperk ")) { player.SetPerk(message.Split(' ')[1], true, true); player.OpenMenu("perk_display"); } }
public static void DeleteAllBombSites() { // @author: Slvr99 if (GSCFunctions.GetDvar("g_gametype") != "sd") { return; } Entity bomb = GetBombs("bombzone"); Entity bomb1 = GetBombTarget(GetBombTarget(bomb));//Trigger if (bomb1 != null) { bomb1.Delete(); } bomb1 = GetBombTarget(GetBombs("bombzone"));//model if (bomb1 != null) { bomb1.Delete(); } bomb1 = GetBombs("bombzone");//plant trigger if (bomb1 != null) { bomb1.Delete(); } Entity bomb2 = GetBombTarget(GetBombTarget(GetBombs("bombzone")));//Trigger if (bomb2 != null) { bomb2.Delete(); } bomb2 = GetBombTarget(GetBombs("bombzone"));//model if (bomb2 != null) { bomb2.Delete(); } bomb2 = GetBombs("bombzone");//plant trigger if (bomb2 != null) { bomb2.Delete(); } DeleteBombCol(); //Collision DeleteBombCol(); //Collision GetBombs("sd_bomb_pickup_trig").Delete(); //Bomb pickup trigger GetBombs("sd_bomb").Delete(); //bomb pickup model HudElem bombIcon = HudElem.GetHudElem(65536); HudElem bombIcon_enemy = HudElem.GetHudElem(65537);//Unknown? HudElem aSite_planting = HudElem.GetHudElem(65538); HudElem aSite_defusing = HudElem.GetHudElem(65539); HudElem bSite_planting = HudElem.GetHudElem(65540); HudElem bSite_defusing = HudElem.GetHudElem(65541); bombIcon.Destroy(); bombIcon_enemy.Destroy(); aSite_defusing.Destroy(); aSite_planting.Destroy(); bSite_planting.Destroy(); bSite_defusing.Destroy(); }