public void Update()
    {
        //Debug.Log( "ExampleScript: Update" );

        // Example that works with the Sidefx Spaceship and will change the
        // random seed that randomizes the spaceship parameters by using
        // the up and down arrow keys.
        try
        {
            if (!hasAsset())
            {
                return;
            }

            if (Input.GetKey("up"))
            {
                seed += 0.01f;
                myAsset.setParmFloatValue("seed", 0, seed);
            }

            if (Input.GetKey("down"))
            {
                seed -= 0.01f;
                myAsset.setParmFloatValue("seed", 0, seed);
            }
        }
        catch {}
    }