Esempio n. 1
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 //You can also update the holobase for position/size if you have a machine that moves (like lifts for example)
 public override void HolobaseUpdate(Holobase holobase, HoloMachineEntity holoMachineEntity)
 {
     base.HolobaseUpdate(holobase, holoMachineEntity);
 }
Esempio n. 2
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 public override void HolobaseUpdate(Holobase holobase, HoloMachineEntity holoMachineEntity)
 {
     this.Vanilla.HolobaseUpdate(holobase, holoMachineEntity);
 }