void CreateHoles()
 {
     foreach (TakoyakiModel tako in takoyakis)
     {
         HoleView.Instantiate(holeViewPrefab.gameObject, this.tepan, tako);
     }
 }
Esempio n. 2
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    static public HoleView Instantiate(GameObject prefab, GameObject parent, TakoyakiModel takoyaki)
    {
        HoleView obj = Instantiate(prefab, parent.transform).GetComponent <HoleView>();

        obj.takoyaki = takoyaki;
        return(obj);
    }