public IEnumerator ShouldSaveNewDistanceScore() { PlayerPrefs.SetInt(PlayerPrefKeys.DISTANCE, 150); hm.SaveDistanceHighscore(200); yield return(new WaitForSeconds(TestConstants.WAIT_TIME)); Assert.AreEqual(200, hm.GetBestDistance()); }
public IEnumerator ShouldSaveNewDistanceScore() { PlayerPrefs.SetInt(PlayerPrefKeys.DISTANCE, 150); hm.SaveDistanceHighscore(200); yield return(new WaitForSeconds(TestConstants.WAIT_TIME)); Assert.AreEqual(200, hm.GetBestDistance()); }