Esempio n. 1
0
 void Start()
 {
     gravityAttractor = GetComponent<GravityAttractor> ();
     sphereCollider = GetComponent<SphereCollider> ();
     hideFrontPlanetFaceOnEnter = GetComponentInChildren<HideFrontPlanetFaceOnEnter> ();
     if(hideFrontPlanetFaceOnEnter!=null){
         hasInsidePlanet = true;
     }
     initialize ();
 }
Esempio n. 2
0
 void Start()
 {
     gravityAttractor           = GetComponent <GravityAttractor> ();
     sphereCollider             = GetComponent <SphereCollider> ();
     hideFrontPlanetFaceOnEnter = GetComponentInChildren <HideFrontPlanetFaceOnEnter> ();
     if (hideFrontPlanetFaceOnEnter != null)
     {
         hasInsidePlanet = true;
     }
     initialize();
 }