Esempio n. 1
0
 protected override void OnRabitHit(HeroRabbit rabit)
 {
     if (rabit.isSmall())
     {
         print("begin of death");
         rabit.callDie(10);
         //     LevelController.current.onRabbitDeath(rabit);
         print("end of death");
     }
     else
     {
         rabit.setSmall(true);
         rabit.transform.localScale = new UnityEngine.Vector3(1f, 1f, 0f);
     }
     this.CollectedHide();
 }