public void OnMouseDown()
 {
     FairyPlayerDialogue.DisplayDialogue();
     FairyDialogueBox.SetActive(false);
     Hello_UI.fairyLocked = false;
     Hello_UI.ReturnToInitialPosition();
 }
 public void OnMouseDown()
 {
     SuePlayerDialogue.DisplayDialogue();
     DisplayDialogueOff();
     Hello_UI.suelocked = false;
     Hello_UI.ReturnToInitialPosition();
 }
Esempio n. 3
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    private void OnMouseDown()
    {
        FairyPlayerDialogue.DisplayDialogueOff();
        FairyDialogue.DisplayDialogue();

        Hello_UI.ReturnToInitialPosition();
    }
Esempio n. 4
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    private void OnMouseDown()
    {
        if (answer == 2)
        {
            PlayerDialogueBox.SetActive(false);
            SueDialogue.DisplayDialogueOff();
            SoundManagerScript.playCorrectSound();

            Hello_UI.ReturnToInitialPosition();
            Sue_UI.ReturnToInitialPosition();

            //     HiSpawn.MakeActive();
        }
    }
    private void OnMouseDown()
    {
        if (answer)
        {
            PlayerDialogueBox.SetActive(false);
            FairyDialogue.DisplayDialogueOff();


            //  SoundManagerScript.playCorrectSound();

            Hello_UI.ReturnToInitialPosition();

            FairyDialogue04.DisplayDialogue();
        }
    }
Esempio n. 6
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 public void OnMouseDown()
 {
     DisplayDialogueOff();
     SecretaryDialogue2.DisplayDialogue();
     Hello_UI.ReturnToInitialPosition();
 }