protected override void Awake() { GUIScreenResult.instance = this; base.Awake(); RestrictionInput.StartLoad(RestrictionInput.LoadType.LARGE_IMAGE_MASK_ON); ClassSingleton <BattleDataStore> .Instance.DeleteForSystem(); ServerDateTime.isUpdateServerDateTime = true; }
public override void OnDestroy() { GUIScreenResult.instance = null; base.OnDestroy(); }