protected override void Awake()
    {
        GUIScreenResult.instance = this;
        base.Awake();
        RestrictionInput.StartLoad(RestrictionInput.LoadType.LARGE_IMAGE_MASK_ON);
        ClassSingleton <BattleDataStore> .Instance.DeleteForSystem();

        ServerDateTime.isUpdateServerDateTime = true;
    }
 public override void OnDestroy()
 {
     GUIScreenResult.instance = null;
     base.OnDestroy();
 }