/***************************************************** * UPDATE FINGER STATE * * INFO: Met a jour l'état des 5 doigts de la main * et de son controleur. * *****************************************************/ private void UpdateFingerState(HandController _handController) { for (int i = 0; i < 5; i++) { FingersE fingersE = FingersE.pouce + i; if (leftFingerCollisions.ContainsKey(fingersE)) { leftFingerCollisions[fingersE].transform.position = _handController.GetFinger(fingersE).GetFingertipPosition(); leftFingerCollisions[fingersE].SetActive(true); } if (numberOfHands == 1) { if (rightFingerCollisions.ContainsKey(fingersE)) { rightFingerCollisions[fingersE].SetActive(false); } } } }