Esempio n. 1
0
    public void LinkGameGuage(Slider guage, Vector3 position, bool isHPGuage)
    {
        GameObject canvasObject = transform.Find("Canvas").gameObject;

        guage.transform.SetParent(canvasObject.transform);
        guage.transform.localPosition = position;
        guage.transform.localScale    = Vector3.one;

        GameSlider slider = null;

        if (isHPGuage)
        {
            slider = new HPSlider();
            slider.Init(guage, this);
        }
        else
        {
            slider = new CooltimeSlider();
            slider.Init(guage, this);
        }
        _gaugeList.Add(slider);
    }