public void HealSkill() { if (!GameData.isGameOver) { if (timeHealSkill <= 0) { hpScript.TakeHeal(healPoints); timeHealSkill = timeHealSkillKD; SoundController.instance.HealSound(); } } }
public void HealSkill() { if (!GameData.isGameOver) { if (timeHealSkill <= 0) { hpScript.TakeHeal(healPoints); timeHealSkill = timeHealSkillKD; SoundController.instance.HealSound(); } } }